john_doe 12 Posted April 25, 2016 Hi guys, I have searched the internet for a couple hours and i cant find any up-to-date documentation on creating a 3D model for ArmA 3 to use in-game.Does anyone have a link to some up-to-date documentation and/or can write some basics himself? For 3D models i use 3D Studio Max. Thanks in advance! ~ JohnDoe Share this post Link to post Share on other sites
PuFu 4600 Posted April 25, 2016 can you be more precise towards what you are missing? game asset creation is more or less the same no matter of the engine used. have a look over the sample files provided by BIS: https://steamcommunity.com/workshop/filedetails/?id=340689844 Share this post Link to post Share on other sites
john_doe 12 Posted April 25, 2016 can you be more precise towards what you are missing? game asset creation is more or less the same no matter of the engine used. have a look over the sample files provided by BIS: https://steamcommunity.com/workshop/filedetails/?id=340689844 Thanks, i'll take a look at these samples and come back when i know what i'm looking for exactly :) Share this post Link to post Share on other sites
john_doe 12 Posted April 25, 2016 Okay so the first thing i stumbled across is: I cant seem to add collision to my model (its a building), well i actually dont know how to do it.. At first i thought it had to do something with my LODs, but nothing seems to work.. Anyone knows how to fix this? Object Builder images: LOD 0.000: http://prntscr.com/awo3hf LOD Geometry (& Phys & View): http://prntscr.com/awo40q LOD RoadWay: http://prntscr.com/awo4eo Share this post Link to post Share on other sites
john_doe 12 Posted April 27, 2016 This topic can be closed. I started new Topics for my other questions because my last problem was a bit off-topic and this whole topic is a bit too broad. Share this post Link to post Share on other sites