Ben Harris 11 Posted April 24, 2016 Hey, I have two roads of the same type and I want one to go on top of the other but I dont know how to make the one I want go on top (the one I want below is on top). How would I do this? (custom road textures but that wont make a difference). Kind Regards, Ben Harris Share this post Link to post Share on other sites
Uro 220 Posted April 24, 2016 If you'd read the thread I linked to you in your other thread about roads the mystery would already be solved ;) order = https://forums.bistudio.com/topic/190221-roads-not-working/#entry3013981 Share this post Link to post Share on other sites
Ben Harris 11 Posted April 25, 2016 If you'd read the thread I linked to you in your other thread about roads the mystery would already be solved ;) order = https://forums.bistudio.com/topic/190221-roads-not-working/#entry3013981 no as in, two roads of the SAME type (same ID) Share this post Link to post Share on other sites
RoF 240 Posted April 25, 2016 no as in, two roads of the SAME type (same ID) just make the same road but give it a another order ID Share this post Link to post Share on other sites
Uro 220 Posted April 25, 2016 no as in, two roads of the SAME type (same ID) Like I wrote, the answers about roads your looking for is in the thread I linked in your other thread about the same topic. Your missing the order = x; parameter from your roadslib.cfg All your road overlaps will be set as the engine see's fit, which is usually in the order they are stored in the DB, I.E. The order in which you placed them. The order =x; parameter allows you to override this by "road type" defined within the roadslib.cfg and also allows you to set which "road types" go above / below other road types when they overlap/end on each other. Share this post Link to post Share on other sites