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captainaimbot

Eden - Greenfor (resistance / indipendent side) respawns at wrong position

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EDIT 2: 

 

The fix is, instead of typing "respawn_guerilla" (the way its labeled within 3DEN Editor), use "respawn_guerrila" with 2x R and 1x L instead of the other way around

 

 

 

Basically what I have experienced so far is that the Greenfor players seem to respawn at respawn_west and respawn_east aswell as respawn_guerilla

Since they should only respawn at respawn_guerilla and Blufor and Opfor do respawn at the correct position, I consider this a bug.

 

 

Also, can someone please do something about the still horrific driving AI?

I mean you would expect that the AI would be able to avoid objects or even people walking on the road.

Like, if there is someone walking on the road like a patrol, the AI just drives a bit to the right and slowly keeps driving even with someone in the way.

Or things like this:

 

https://youtu.be/pRsSF54ezAs

 

 

EDIT: The respawn problem happens when hosting the server from within the Eden editor and I havent tested it through multiplayer -> Hosting yet but I would assume it behaves the same

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You can have also OPFOR ignoring their respawn_east module and respawning on BLUFOR one (respawn_west). Of course, you get a never ending fight.

It seems to be an "3DEN" wonderful life according to B.I. concept (joke).

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http://steamcommunity.com/id/JOENY_JOE/screenshot/267212139247052761

 

Well, probably but look at that screenshot. It is what it says ingame and I cant help that it was "respawn_guerilla" and not "respawn_guerrila"

 

Good find, but it always was and currently is "guerrila" https://community.bistudio.com/wiki/Description.ext#respawn. Not saying this will not change.

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Weird, well thx for the reply, with guerrila it works, but the text ingame needs a fix then or else many more will run into that problem and think smth is broken :S

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