Bnae 1431 Posted April 15, 2016 Help, I cannot understand why this is not working or what i'm missing. class bolt_turn { type="rotationX"; source="isempty"; selection="bolt"; memory=1; minValue=0; maxValue=1; axis="bolt_axis" //first mempoint in the front end and second mempoint in the other end of the bolt angle0=0; angle1=0.7; }; For some reason that i cannot understand the bolt moves about 10-15cm away from the axis. There is nothing else using the same axis/ source/ selection Share this post Link to post Share on other sites
rksl-rock 1301 Posted April 15, 2016 Its probably the X in rotationX. I hardly ever use it when the axis is defined properly. This is a sample I made for someone for Arma2. But its still valid for A3. http://rock.rkslstudios.info/favours/RKSL-sample-boltaction.rar Share this post Link to post Share on other sites
da12thMonkey 1943 Posted April 15, 2016 If it's rotating around some axis that seems distant from where you placed your axis in the memory LOD, it's almost certainly because you don't have the named property autoCenter = 0 in your weapon's Geometry LOD. You need to right-click the named properties window while the Geo LOD is active ([Ctrl+1] toggles the window if you don't know which one it is), then in the "Name:" field type autoCenter, followed by 0 in the "Value:" field 1 Share this post Link to post Share on other sites
Bnae 1431 Posted April 15, 2016 Yeah apparently it was the autoCenter that caused this problem. To be honest i had no idea that there was such a thing. Well the problem is fixed, thanks both of you.! Share this post Link to post Share on other sites