DieselJC 196 Posted April 3, 2016 Since the release of " Advanced Towing" by duda I have modified a script to be able to use the unarmed UGV as a boat trailer/dolly of sorts,so you can add boats to your missions on dry land then load them onto the UGV and tow them. Not really a huge deal but thought it was cool to be able to do. Credit goes to TCann for the original Script from the Hemtt Module script you can find on Armaholic that allows loading of Huron containers onto the back of a Hemtt Truck. You can find my Boat Towing/Loading script here. https://www.dropbox.com/s/6t0ydx7qyue55yw/Boat%20Tow.rarIncludes a read me. Any questions don't hesistate to PM me. Enjoy. Diesel 4 Share this post Link to post Share on other sites
duda123 1341 Posted April 13, 2016 Nice work! I just added a link to this forum page on the advanced towing description in steam Share this post Link to post Share on other sites
ulli_123 10 Posted May 23, 2016 I do not understand this sentence Where should I Register? Use "this addaction ["Load","tow\load.sqf", [.4,1.2,2.2]];" in the "init" of the Unarmed UGV. (B_UGV_01_F) Share this post Link to post Share on other sites
DieselJC 196 Posted May 24, 2016 I do not understand this sentence Where should I Register? Use "this addaction ["Load","tow\load.sqf", [.4,1.2,2.2]];" in the "init" of the Unarmed UGV. (B_UGV_01_F) Put "this addaction ["Load","tow\load.sqf", [.4,1.2,2.2]];" into the actual "init" box of the Unarmed UGV without the quotes. I'll try and get a screenshot for you to better show you what I mean. Share this post Link to post Share on other sites
Prejudice 0 Posted May 23, 2022 Anyone got a copy of the above script, its no longer avail Share this post Link to post Share on other sites