MarcusJClifford 1 Posted October 25, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> Beta 1.88 Linux version is available for download. 1.88 Linux server should be normally installed over 1.88 Windows Dedicated server files. When installing this version over Linux 1.85 beta you need to extract config.bin and resource.bin files from Res\bin folder of Windows 1.88 dedicated server installation. This version should fix all issues fixed in 1.88 Windows version. It also includes some Linux specific improvements: - improved memory management - working Squadl XML and squad logo Edited by Suma on Oct. 24 2002,21:38 -------------- Ondrej Spanel, BIS Lead Programmer <span id='postcolor'> Mirror available http://www.11enfield.eclipse.co.uk/ofp/updates/server-1.88a.shar.gz Share this post Link to post Share on other sites
LAW Soldier fd 0 Posted October 25, 2002 once again, an open beta server on 195.197.36.146:2302, feel free to try it out. server specs: amd xp 2000+ 768megs ddr debian 3.0 kernel 2.4.9 2320/2320 sdsl --fd Share this post Link to post Share on other sites
Hellek 0 Posted October 25, 2002 Okay, I also put a server on 141.201.7.102 intel pentium 2ghz 1gig ram red hat (don't know which but a recent one) kernel 2.4.18 100mbit It is the first time that I run an OFP dedicated server so if you connect and see anything I made totally wrong, please contact me via icq so that I can fix it ASAP. Share this post Link to post Share on other sites
Lobanak 0 Posted October 26, 2002 Also server running on my linux box but one strange thing I have noticed in several maps (which worked fine before): if ammo crates and vehicles are at a hill, all are flying some over the ground or hidden under the ground !!! RedHat 7.3 PIII 500 MHz 384 MB RAM Kernel 2.4.19 DSL 768/128kbit 100 MBit internal net Share this post Link to post Share on other sites
kegetys 2 Posted October 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lobanak @ Oct. 26 2002,03:10)</td></tr><tr><td id="QUOTE">if ammo crates and vehicles are at a hill, all are flying some over the ground or hidden under the ground !!!<span id='postcolor'> I noticed this too... I also took a screenshot http://koti.mbnet.fi/kegetys/flashpoint/screenshots/bugittaa.jpg Also I noticed some AI controlled units "bounce" rapidly when they are on hills, kinda like the tanks used to do in 1.75, going partially underground in one frame and then standing properly on the next. Share this post Link to post Share on other sites
kabukiman 0 Posted October 26, 2002 Somehow I'm unable to upload and start User-created Missions. I only see all the "official" Missions when I'm on the server.... I uploaded "espl-everonwar.pbo", it is in the mpmissions folder but it is NOT shown by the server! Even restarted the Server, it still does not show the uploaded missions. We can only "see" and choose official Missions! Executing tolower tells me that "No file-names were converted"... Help... Share this post Link to post Share on other sites
kegetys 2 Posted October 26, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (kabukiman @ Oct. 26 2002,19:06)</td></tr><tr><td id="QUOTE">I only see all the "official" Missions when I'm on the server.... I uploaded "espl-everonwar.pbo", it is in the mpmissions folder but it is NOT shown by the server!<span id='postcolor'> A missions with that kind of filename isnt even supposed to work as it doesnt have the island its on in it. (Should be something like espl-everonwar.eden.pbo) Share this post Link to post Share on other sites
Lt_Dan_Sweden 0 Posted October 26, 2002 I noticed some missions dissapeared for me too. I belive it was all that contained - for example 2-5_COOPERATIVE.EDEN.PBO which is an original. Anyone else? Lt_Dan_Sweden Share this post Link to post Share on other sites
whisperFFW06 0 Posted October 26, 2002 Uppercase names are not supported under Linux server. You should pu every mission with uppecase letters inside in a directory, copy the program tolower in this directpry and run it. Mission name should have changed with lowercase letters, you can copy it to you mission directory. Whis' Share this post Link to post Share on other sites
Lobanak 0 Posted October 27, 2002 you can run the tool ./tolower from top directory of your ofp installation (copy, where the server is located)). It searches all sub directories and convert all uppercase file to lowercase files. Share this post Link to post Share on other sites
LAW Soldier fd 0 Posted October 27, 2002 it seems like some XML's always crash the server with a segfault. This is what happens: Host info.... added 'localhost' with host 0x9f36550 to list 0x9fde8c8 Host info... Added Net 0x9fde780 (request 0x9fdc4f8) to pipe on Host 0x9f36550, 1 requests made, 1 requests in pipe, 0 pending HTHost...... No ActivateRequest callback handler registered AutoMulti... can't stat "/home/finp/operationflashpoint/www.nekromantix.com/pmc/OperationFlashpoint.htm"(errno 2) Segmentation fault (Not a copypaste, wrote it from the server machine's screen I can't access now) This happens every time. "Can't stat "/home/finp/operationflashpoint/<squad url>"(errno 2) Segmentation fault I'm running the server as root, so it shouldn't be a file or directory privilege issue either. Any ideas why it does this? Oh, the XML doesn't work, alltho I can see that it fetches the XML file, but what it does with it, I don't know. No squad tags or logos or player infos can be seen. BIS, any ideas? --fd EDIT: http://arr.finnishplatoon.org:10000/~fd....ut.html Share this post Link to post Share on other sites
Angry Radish 0 Posted October 28, 2002 Yup, were having the same prob see This thread in troubleshooting http://www.flashpoint1985.com/cgi-bin....9;st=30 Share this post Link to post Share on other sites
x_rich 0 Posted October 29, 2002 I am running the new 1.88a server but I am still not getting the squad xml to work. It is going throught the parsing but never actually displays a user as being as part of a clan etc. Here is the actual output (sorry for the size! 13:23:25 Dedicated server created Operation Flashpoint Console version 1.88: port 2302 - Sockets 13:23:36 Server identity created 13:23:36 Player Tricky connecting 13:23:36 Mission 2-30_c&h_drymouth.noe read from bank Transport... Adding `tcp' Transport... Adding `buffered_tcp' Transport... Adding `local' Protocol.... Adding `ftp' Protocol.... Adding `nntp' Protocol.... Adding `news' Protocol.... Adding `gopher' Protocol.... Adding `http' Protocol.... Adding `file' Protocol.... Adding `cache' Protocol.... Adding `telnet' Protocol.... Adding `tn3270' Protocol.... Adding `rlogin' Net Before.. Add 0x85de900 with order 49150 tmplate `http://*' context (nil) Net Before.. Add 0x85eaef0 with order 49150 tmplate `http://*' context (nil) Net Before.. Add 0x85de3b0 with order 49150 tmplate `<null>' context (nil) Net Before.. Add 0x85de2e0 with order 49150 tmplate `<null>' context (nil) Net After... Add 0x85de970 with order 32767 tmplate `http://*' code -401 context (nil) Net After... Add 0x85de970 with order 32767 tmplate `http://*' code -418 context (nil) Net After... Add 0x85eaf90 with order 32767 tmplate `http://*' code 1 context (nil) Net After... Add 0x85de670 with order 32767 tmplate `http://*' code 301 context (nil) Net After... Add 0x85de670 with order 32767 tmplate `http://*' code 302 context (nil) Net After... Add 0x85de670 with order 32767 tmplate `http://*' code 303 context (nil) Net After... Add 0x85de670 with order 32767 tmplate `http://*' code 307 context (nil) Net After... Add 0x85de9b0 with order 32767 tmplate `http://*' code 1 context (nil) Net After... Add 0x85de7f0 with order 32767 tmplate `http://*' code 305 context (nil) Net After... Add 0x85de4e0 with order 49150 tmplate `<null>' code 1 context (nil) Conversions. Adding 0x8602360 with quality 1.00 Conversions. Adding 0x85ecdc0 with quality 1.00 Conversions. Adding 0x85ecf10 with quality 1.00 Conversions. Adding 0x85ece80 with quality 1.00 Conversions. Adding 0x85eceb0 with quality 1.00 Conversions. Adding 0x85ecee0 with quality 1.00 Conversions. Adding 0x85ed010 with quality 1.00 Conversions. Adding 0x85ed1d0 with quality 1.00 Conversions. Adding 0x85ebda0 with quality 1.00 Conversions. Adding 0x85e03d0 with quality 1.00 Conversions. Adding 0x85e84d0 with quality 1.00 Conversions. Adding 0x85e2760 with quality 1.00 Conversions. Adding 0x85e2800 with quality 1.00 Conversions. Adding 0x8614600 with quality 1.00 Conversions. Adding 0x8614600 with quality 1.00 Conversions. Adding 0x85fa090 with quality 1.00 Conversions. Adding 0x85f8210 with quality 1.00 Conversions. Adding 0x85f8230 with quality 1.00 Conversions. Adding 0x85dd740 with quality 1.00 Conversions. Adding 0x86023b0 with quality 0.30 Codings..... Adding deflate with quality 1.00 Codings..... Adding chunked with quality 1.00 Net After... Add 0x85d02d0 with order 65535 tmplate `<null>' code 1 context 0xbfffe640 ChunkStream. Chunk 0x91aca48 created with max size 0 HTAccess.... Accessing document http://www.blacktoast.net/~lol/squad.xml Net Before.. calling 0x85de3b0 (request 0x91ab180, context (nil)) Net Before.. calling 0x85de900 (request 0x91ab180, context (nil)) URL Tree.... did NOT find `w3c-AA' Credentials. verified Net Before.. calling 0x85eaef0 (request 0x91ab180, context (nil)) URL Tree.... did NOT find `w3c-pep' Net Before.. calling 0x85de2e0 (request 0x91ab180, context (nil)) Net Object.. 0x92c4ff8 created with hash 0 Net Object.. starting request 0x91ab180 (retry=1) with net object 0x92c4ff8 HTTP........ Looking for `http://www.blacktoast.net/~lol/squad.xml' HTHost parse Looking up `www.blacktoast.net' on port 80 Event....... Created event 0x91ad700 with context 0x91ad638, priority 20, and timeout -1 Event....... Created event 0x91ad718 with context 0x91ad638, priority 20, and timeout -1 Event....... Created event 0x91ad730 with context 0x91ad638, priority 20, and timeout -1 Host info... added `www.blacktoast.net' with host 0x91ad638 to list 0x91ad628 Host connect Grabbing lock on Host 0x91ad638 with 0x92c4ff8 Host info... Added Net 0x92c4ff8 (request 0x91ab180) to pipe on Host 0x91ad638, 1 requests made, 1 requests in pipe, 0 pending HTHost...... No ActivateRequest callback handler registered HTHost 0x91ad638 going to state TCP_CHANNEL. HTHost 0x91ad638 going to state TCP_DNS. DNS Add..... `www.blacktoast.net' with 1 home(s) to 0x91ad878 ParseInet... as port 80 on 213.239.56.86 with 1 homes HTHost 0x91ad638 going to state TCP_NEED_SOCKET. Socket...... Created 40 Net Manager. Increasing active sockets to 1, 0 persistent sockets Socket...... Turned off Nagle's algorithm Socket...... Blocking socket Channel..... Hash value is 40 Channel..... Added 0x91aef48 to list 0x91aef38 Reader...... Created reader stream 0x91aef88 Socket...... TCP send buffer size is 16384 for socket 40 HTHost 0x91ad638 going to state TCP_NEED_CONNECT. HTHost 0x91ad638 going to state TCP_CONNECTED. HTHost 0x91ad638 connected. Host connect Unlocking Host 0x91ad638 HTTP........ Force flush on preemptive load StreamStack. Constructing stream stack for text/x-http to */* Tee......... Created stream 0x91bb128 with resolver 0x85fa5b0 HTTP........ Dumping response to `w3chttp.out' Tee......... Created stream 0x91bb150 with resolver 0x85fa5b0 HTTP........ Dumping request to `w3chttp.out' Host Event.. FLUSH passed to `http://www.blacktoast.net/~lol/squad.xml' HTTP........ Generating HTTP/1.x Request Headers HTTP........ Generating General Headers Buffer...... Flushing 0x91b6fa8 Write Socket 171 bytes written to 40 Read Socket. 1448 bytes read from socket 40 Response.... Created 0x9185f48 Host info... New mode is 1 for host 0x91ad638 Net Manager. 1 active sockets, increasing persistent sockets to 1 Host info... added host 0x91ad638 as persistent Net Object.. Persistent connection set ON succeeded StreamStack. Constructing stream stack for message/rfc822 to */* Error....... Add  2   Severity: 8   Parameter: `OK' Where: `HTTPNextState' Host........ passing 17 bytes as consumed to 0x91aef88 Host........ 1431 bytes remaining MIME header. Date: Tue, 29 Oct 2002 139:27 GMT MIME header. Date: Tue, 29 Oct 2002 139:27 GMT MIME header. Server: Apache/1.3.6 (Unix) PHP/4.0.4pl1 mod_perl/1.21 mod_ssl/2.2.8 OpenSSL/0.9.2b MIME header. Server: Apache/1.3.6 (Unix) PHP/4.0.4pl1 mod_perl/1.21 mod_ssl/2.2.8 OpenSSL/0.9.2b MIME header. Last-Modified: Thu, 12 Sep 2002 090:33 GMT MIME header. Last-Modified: Thu, 12 Sep 2002 090:33 GMT MIME header. ETag: "1ef811-a12-3d8057b1" MIME header. ETag: "1ef811-a12-3d8057b1" MIME header. Accept-Ranges: bytes MIME header. Accept-Ranges: bytes MIME header. Content-Length: 2578 MIME header. Content-Length: 2578 MIME header. Keep-Alive: timeout=15, max=100 MIME header. Keep-Alive: timeout=15, max=100 MIMEParser.. Timeout after 15 secs MIMEParser.. Max 100 requests pr connection MIME header. Connection: Keep-Alive MIME header. Connection: Keep-Alive MIMEParser.. HTTP/1.0 Keep Alive ignored MIME header. Content-Type: text/xml MIME header. Content-Type: text/xml Building.... C-T stack from text/xml to */* StreamStack. Constructing stream stack for text/xml to */* Building.... Content-Decoding stack Building.... Transfer-Decoding stack Host........ passing 324 bytes as consumed to 0x91aef88 Host........ 1107 bytes remaining Host........ passing 1107 bytes as consumed to 0x91aef88 Host........ 0 bytes remaining Read Socket. 1448 bytes read from socket 40 Host........ passing 1448 bytes as consumed to 0x91aef88 Host........ 0 bytes remaining Read Socket. 23 bytes read from socket 40 Host........ passing 23 bytes as consumed to 0x91aef88 Host........ 0 bytes remaining Read Socket. Target returns 200 HTTP Clean.. Called with status 200, net 0x92c4ff8 Net Object.. Delete 0x92c4ff8 and call AFTER filters Host info... Remove 0x92c4ff8 from pipe Host Object. keeping persistent socket 40 Channel..... Delete 0x91aef48 with semaphore 1, status 200 Channel..... Delete input stream 0x91aef88 from channel 0x91aef48 MIME........ FREEING.... Channel..... Delete input stream 0x91aef88 from channel 0x91aef48 Channel..... Semaphore decreased to 0 for channel 0x91aef48 Host........ Object 0x91ad638 going idle... Net Object.. Check for pending Net objects Net Object.. Freeing object 0x92c4ff8 Net After... calling 0x85de9b0 (request 0x91ab180, response 0x9185f48, status 200, context (nil)) Net After... calling 0x85eaf90 (request 0x91ab180, response 0x9185f48, status 200, context (nil)) Net After... calling 0x85de4e0 (request 0x91ab180, response 0x9185f48, status 200, context (nil)) Load End.... OK: `http://www.blacktoast.net/~lol/squad.xml' Net After... calling 0x85d02d0 (request 0x91ab180, response 0x9185f48, status 200, context 0xbfffe640) Request..... Delete 0x91ab180 Request..... Deleting dangling output stream Chunkstream. FREEING... Response.... Delete 0x9185f48 WWWLibTerm.. Cleaning up LIBRARY OF COMMON CODE Net Object.. Kill ALL Net objects!!! Channel..... Delete 0x91aef48 with semaphore 0, status 0 Channel..... Delete input stream 0x91aef88 from channel 0x91aef48 Channel..... Delete input stream 0x91aef88 from channel 0x91aef48 Socket read. FREEING.... Socket write FREEING.... Net Manager. Decreasing active sockets to 0, 1 persistent sockets Channel..... Deleted 0x91aef48, socket 40 Event....... Deleted event (nil) Event....... Deleted event (nil) Event....... Deleted event (nil) 13:23:46 Player Tricky connected (id=1298715) 13:23:46 Tricky uses modified config file - 1.85 Anyone got any ideas as I am going to keep the server private till I can get this sorted out. Good thing is the server runs at 49 FPS compared to the windows 32fps with identical config scripts, which is nice  Share this post Link to post Share on other sites
Lobanak 0 Posted November 6, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lobanak @ Oct. 26 2002,02:10)</td></tr><tr><td id="QUOTE"><span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> Also server running on my linux box but one strange thing I have noticed in several maps (which worked fine before): if ammo crates and vehicles are at a hill, all are flying some over the ground or hidden under the ground !!! <span id='postcolor'> Is there a solution for this problem? Or coming new linux dedi soon? Share this post Link to post Share on other sites
=-BBE-=Shredder 0 Posted November 15, 2002 Really an active forum... I think playing OFP online will be dead very soon. The community (me included) is dying for a good stable OFP server. Especially a Linux based server. I see a lot of clans changing to other games like BF1942, Ghost Recon... Don't get me wrong: OFP is a game I love, but won't make it if there won't be a good, stable server very soon! BIS: When will the new server version be released? Share this post Link to post Share on other sites
FW200 0 Posted November 15, 2002 OFP Online won't be dead , shredder.. there are a lot of very active people playing online as i speak... And i don't think BIS will let ofp online die Share this post Link to post Share on other sites
Hit_Sqd_Maximus 0 Posted November 16, 2002 </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lobanak @ Nov. 06 2002,18:03)</td></tr><tr><td id="QUOTE"></span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote (Lobanak @ Oct. 26 2002,02:10)</td></tr><tr><td id="QUOTE"><span id='postcolor'> </span><table border="0" align="center" width="95%" cellpadding="3" cellspacing="1"><tr><td>Quote </td></tr><tr><td id="QUOTE"> Also server running on my linux box but one strange thing I have noticed in several maps (which worked fine before): if ammo crates and vehicles are at a hill, all are flying some over the ground or hidden under the ground !!! <span id='postcolor'> Is there a solution for this problem? Or coming new linux dedi soon?<span id='postcolor'> I think suma said in a thread somewere that would be fixed in the next patch. Share this post Link to post Share on other sites