mickeymen 324 Posted March 15, 2016 If the mission is made in Eden, then module no works properly. Missing the voice of the player and mortar gunner before execute order says - "Be adviced artillery is not responding" Reproduce:Place in the map player as riflemanPlace in the map Mk6 mortar unit (Turrets/Mk6 Mortar)Place in the map module - Support Provider: ArtilleryPlace in the map module - Support RequesterConnect them (sure you don't need to explain how it's done) Give the order to attack a specific point. Mortar gunner will be attack, but before this,when the player will indicate where to attack, you will not hear a character's request voice and the gunner would say - "Be adviced artillery is not responding" This should not be. If I work in the 2D editor, then everything works fine Share this post Link to post Share on other sites
pierremgi 4906 Posted March 16, 2016 Yes, there are some troubles with support modules. Just try to delete the modules and re-create them. My problems were solved like this. The Importation 2D > 3D fails with some "linkks" between "items" or now "entities" components in the mission.sqm Share this post Link to post Share on other sites
mickeymen 324 Posted March 16, 2016 Just try to delete the modules and re-create them Unfortunately it does not bring effect. If I create a module in Eden, then I always get the problem Share this post Link to post Share on other sites
pierremgi 4906 Posted March 16, 2016 I've done your test in Vanilla and I can't reproduce your problem. Do you use some script (for linking modules and units) or some mods? Share this post Link to post Share on other sites
mickeymen 324 Posted March 17, 2016 I've done your test in Vanilla and I can't reproduce your problem. Strange...this problem only appears if I use EDEN. When I use the 2D editor everything works perfectly Do you use some script (for linking modules and units) or some mods? I not use.nothing scripts. I use only ACE3 mod, but durring test I switch off this/ You want to say that you have the player's character voice (support request)? Also Mk6 gunner does not says "Be adviced artillery is not responding"? Before I reported the problem on the forum ACE3. https://github.com/acemod/ACE3/issues/3587 However, it later emerged that this problem of the vanilla game and not the mod. There is a link to the rpt file. I hope it will help to BIS rpt here: https://yadi.sk/d/WEpbl7CFqBQgW Share this post Link to post Share on other sites
mamasan8 11 Posted March 19, 2016 I have the same problem. Ever since mission was converted to EDEN, artillery stopped working. I tried deleting artillery and placing new ones, syncing to Arty support module and Alive, still the same problem. Arties have always been wonky for me. When I press for example 0-8-1 (Let's say Mortar), then pick explosive shells, half the time I don't get the option to choose how many shells to fire. That window just doesn't pop up. So I have to redo it all again and hope I can the next time. I'm not going to disable my addons. Too many to mention. Besides, it worked fine before latest patch. Share this post Link to post Share on other sites