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EDcase

Aiming deadzone broken after last update

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After moving the weapon to look around (looking for targets).  Going into sights/scope mode goes back to character straight ahead view instead of the weapon direction.

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In current Dev Branch seems ok. Are you referring to stable version?

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yeah it happens when you zoom in, i made a ticket on the feedback tracker before it went down and its being assigned, gonna check dev to see if fixed

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This is still an issue in the current DEV Branch 1.57.134898. (11/03/16). Would really like this fixed, really hate playing without deadzone on :unsure:

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Going to scope mode resets to centre of normal view

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not going to revive it, but im at vacation and i wonder if they fixed it

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