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Maurdekye

Multiplayer respawn attributes resetting on mission test

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I'm trying to enable respawning in my mission, and I want the player to be able to choose where they spawn. So I enabled "Custom respawn position" from the dropdown in the multiplayer attributes menu, and selected the "choose respawn position" checkbox. But if I start a mission in multiplayer, there is no gui to select your respawn position, and when I return to the editor, the box is unchecked. It also happens if I exit the editor and reload the map. This is incredibly frustrating and is driving me crazy.

 

Here is a link to the mission.sqm;

https://mega.nz/#!QRFRyYiB!9cLRRDJ_YKToDMRyjKrtQ3CEVLHpkylYYLfRjd77jpI

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Same here but you can overrun this settings by description.ext.

 

 

Added:

Scenario attributes like overview text or respawn type can now be configured in the Eden Editor.

Previously, their settings were available only in the external description.ext file.

That file is still supported and will have priority over editor values.

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That's an issue with 3den, we have to wait for a fix.

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