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Aiming Deadzone Bug

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Anyone who is using aiming deadzone experiencing issues on latest stable build?. When holding zoom ,weapon auto centres. 

 

 

 

 

 

 

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Yes unfortunately aiming deadzone is now broken and there's no way to submit bug  ticket since feedback tracker has been shut down. It's completely unplayable and I was forced not to use it since 1.56. Really annoying

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I'm sorry to necro this thread but is it just me or this bug still has't been fixed? Cannot find it on feedback tracker as it was offine back then at the time I discovered this bug or it might be on my end.

To reproduce:

1. Turn up aiming deadzone to the max for better effect

2. Aim down sights

3. Move weapon all the way to either side of the screen until your character starts to turn

4. Zoom in

5. Your aim will shift which makes aiming deadzone unusable

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Please help me out here guys. I feel like I'm the only one with this bug at this point cause nobody replied.

Take 2 minutes and test aiming deadzone and tell me if it's broken for you.

Max out aiming deadzone and keep zooming in on different targets and tell me if you see your aim shift. Also try zooming in with range finder or laser designator and see how broken it is.

I'm not sure if it's on my end or this is a bug.

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You arn't the only one as it was the same for me when I last played about 1 week ago.

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Yes its been broken for a long time

 

I posted a bug report before it went offline and still wasn't fixed.

 

In fact there are 3 problems:

1) Zoom you mentioned

2) With dual mode sight, switching to scope centres view as well. (this is very annoying)

3) Mouse sensitivity is higher in the deadzone which makes it harder to use. (especially with mouse acceleration ON)

 

I've had to stop using it since then :(

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Any word from the devs would be nice to see if they are working on this bug?

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