jcae2798 132 Posted January 20, 2016 Hi all - Been a while since I've released a mission and have learned quite a bit since as well. Also working on some story missions I'll be releasing later in the year. For now however wanted to share a quick mission i did with the UNSUNG mod map. What a cool map. So before anyone gets crazy about the MOD and its era, this is a fictional mission just for fun. Don't kill me about the way it was designed. Story: It's 1985 and a High Value Asset has been held hostage. We're sending in an Elite team to the rescue. Follow the path of a river at lower altitudes where the fog will provide some cover. Follow the info in the briefing/tasks. Features: -Visual animations (Credit to author of PLP_Calm script) -Custom sounds -Custom NVG effects (Credits to the modder from 'Enhanced Arma Movement') -Custom load-outs (uses DLC gear, however will change for those who don't own it) -Menu options for extras (0-0-X) -Replayability Requirements: -EDEN update (What that means is before the 1.56 release, DEV Branch is required) -CUP Terrains (Sorry think it may be some of the objects i placed during design...) -UNSUNG MOD (Duh :) ) -RHS US and RUSSIAN -Leights OPFOR Pack SP Version: https://www.dropbox.com/s/jlezjlqa0gma3b0/RescueHVA.DaKrong.pbo?dl=0 COOP version (Coop 4 players): https://www.dropbox.com/s/s2byg4d2rbo0c2p/RescueHVA_COOP.DaKrong.pbo?dl=0 Have fun guys. 2 Share this post Link to post Share on other sites
HeroesandvillainsOS 1504 Posted January 20, 2016 Cool. Looking forward to this. I know how much research you've done since your excellent The Hunt series so I can't imagine how good this is going to be. :) Congrats on the release. So Dev Branch is required even if I'm fully up-to-date, correct? Share this post Link to post Share on other sites
jcae2798 132 Posted January 21, 2016 Well since i used the EDEN Editor to create this mission, DEV branch currently today is required. Once the EDEN update rolls out (hopefully in a month or so?), then it will be playable on stable build. So if you happen to switch to DEV branch to play around a bit, feel free to try it out :) 1 Share this post Link to post Share on other sites
jachin 1 Posted February 19, 2016 For some reason when I load it up, there are no player slots, and when I load up the mission in SP I get a memory error? I have it updated to 1.56 Share this post Link to post Share on other sites