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EricJ

Disabling weapon cursors

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I checked this out (https://community.bistudio.com/wiki/Description.ext) and tried to get my mission to disable cursors as I shoot without them, I set my description.ext like this:

 

class CfgDebriefingSections
{
    showHUD[] = {
        true,    // Scripted HUD (same as showHUD command)
        true,    // Vehicle + soldier info
        true,    // Vehicle radar [HIDDEN]
        true,    // Vehicle compass [HIDDEN]
        true,    // Tank direction indicator
        true,    // Commanding menu
        true,    // Group Bar
        false    // HUD Weapon Cursors
    };
};

 

But still see weapon cursors anyway. Something I'm doing wrong?

 

 

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Perhaps the game knows you infantry boys need them :p

Cant they be turned off in your game settings menu?

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Lol I don't use cursors, I think they're dumb actually :D

 

For some reason it doesn't overlap, as when i go on Regular servers, and my Regular setting has no cursor, but I see cursors on various pub sites at least.

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Why do you put it in class CfgDebriefingSections?

You shoudln't need to as far as I know?

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Well I don't know where its supposed to go on the description.ext, so I'm trying to clarify it so it reads it right.

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You just need to put it like that :

showHUD[] = {
        true,    // Scripted HUD (same as showHUD command)
        true,    // Vehicle + soldier info
        true,    // Vehicle radar [HIDDEN]
        true,    // Vehicle compass [HIDDEN]
        true,    // Tank direction indicator
        true,    // Commanding menu
        true,    // Group Bar
        false    // HUD Weapon Cursors
};

No need to include it in any class. :)

 

Quick example - description.ext :

author = "Haleks";
OnLoadName = "Ravage";
overviewPicture = "rvg_missions\images\altis.jpg";
overviewText = "Linger and survive in the wastelands of Altis.";
loadScreen = "rvg_missions\images\altis.jpg";
briefing = 0;

showHUD[] = {
        true,    // Scripted HUD (same as showHUD command)
        true,    // Vehicle + soldier info
        true,    // Vehicle radar [HIDDEN]
        true,    // Vehicle compass [HIDDEN]
        true,    // Tank direction indicator
        true,    // Commanding menu
        true,    // Group Bar
        false    // HUD Weapon Cursors
};

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