stu81 45 Posted November 3, 2015 I'm trying to get a song to play in game from a radio trigger. I can get it to play but only I can hear it. Other players can't even with music turned up. Setup as follows.... Description.ext is ..... class cfgMusic { tracks[]={song1}; class track1 { name="song1"; sound[] = {\music\songname1.ogg, db+5, 1.0}; }; class track2 { name="song2"; sound[] = {\music\songname2.ogg, db+5, 1.0}; }; }; Called by a triggers radio alpha..... nul=execVM "scripts\songname1.sqf"; nul=execVM "scripts\songname2.sqf"; Songname1.sqf......... PlayMusic "track1"; Songname2.sqf......... PlayMusic "track2"; As I said, plays for just me and not the whole server. Thanks Ps I have the real song names in instead of songname1 etc and its a dedicated server if that changes anything. Share this post Link to post Share on other sites
hawk_silk 49 Posted November 5, 2015 The reason (I think) it is only playing for you on the server is because you are using a script .sqf when you don't need to for playing a music track. Try this instead... Description.ext: class CfgSounds { class track1 { name = "track1"; sound[] = {music\songname1.ogg,5.0,1.0}; titles[] = {};}; class track2 { name = "track2"; sound[] = {music\songname2.ogg,5.0,1.0}; titles[] = {};}; }; In Trigger(s) Activation: PlayMusic "track1"; That should result in the music track playing for all connected clients. Regards Hawk. Share this post Link to post Share on other sites
holzflasche 11 Posted December 7, 2015 I agreed with hawk_silk Share this post Link to post Share on other sites
RudyRedTop 0 Posted March 29 On 11/5/2015 at 10:29 AM, hawk_silk said: The reason (I think) it is only playing for you on the server is because you are using a script .sqf when you don't need to for playing a music track. Try this instead... Description.ext: class CfgSounds { class track1 { name = "track1"; sound[] = {music\songname1.ogg,5.0,1.0}; titles[] = {};}; class track2 { name = "track2"; sound[] = {music\songname2.ogg,5.0,1.0}; titles[] = {};}; }; In Trigger(s) Activation: PlayMusic "track1"; That should result in the music track playing for all connected clients. Regards Hawk. Hi there, I know I'm responding to a post that's nearly a decade old but I'm kind of desperate. I tried using this method and activating the playMusic function with a blufor detection trigger and had no luck. Any clue what I might be doing wrong? Share this post Link to post Share on other sites