redpiano 1 Posted October 18, 2015 Hello When I play ArmA it's usually in short bursts, I like to use a mission generator and just throw down a mission while in the editor and just try to run through it. Specifically I use MCC, which lets me do several things, one of which is create and save custom loadouts for the player, but if I download mod weapons they do not show up in the list of possible weapons I can add to my inventory in MCC, and because I only use MCC to generate missions and I don't spend hours setting up a mission, it's not really viable or reasonable for me to have to manually type in or even copy and paste special loadouts every time I want to use a mod weapon. So my question is, are there any mods that allow me to replace the default weapons that soldiers use, or would this be easy enough for me to implement myself using a pre-existing weapon pack of some sort. Alternatively, if anyone knows how to make weapon packs show up in MCC's loadout editor, that would suffice also. Thanks. Share this post Link to post Share on other sites
twisted 128 Posted October 18, 2015 not sure if it's what you're after. but i wrote a small mod that changes all weapons of the ai to use any of the addons you have loaded. i use it to play the campiagn with different weapons. it auto allocates weapons based on side and function. so west get m4, etc and east get aks. https://forums.bistudio.com/topic/178831-all-the-weapons/ there are also good weapon replacement mods that do a more one-for-one replacement job. a quick google reveled https://forums.bistudio.com/topic/183785-nato-replacement-hq/ ] Share this post Link to post Share on other sites
shay_gman 272 Posted November 10, 2015 I didn't knew MCC can save a loadout and I made MCC. 2 Share this post Link to post Share on other sites