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ussrlongbow

Arma 3 Server - allow clients with duplicate IDs

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Hello folks,

 

I've been stuck with rather weird issue:

 

What I have:

Virtual machine with dedicated server

Desktop with Arma 3

Laptop with Arma 3 (same steamid)

 

All are located in the same subnet of home net.

I want to connect both of them to debug MP mission, but second connection gets kicked off the game instantly

 

I have tried to disable kickduplicate in server.cfg

tried to disable battleye

set ondoublid server command to ""

 

But still no luck.

 

PS I know about loopback option in server.cfg, still wanting to avoid it.

 

Any advice? Thanks in advance :)

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On your dedicated server, install the steam tools dedicated server instead of using the server executable that came with your game.

 

Steam client > library > tools > Arma 3 Server

 

This runs independently of your client install and without an UID so the game doesn't think you're trying to play the game twice on the same UID.

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Note that this server install can also run as a headless client, if you're into that.

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Hey, tankbuster,

thanks for your reply, I am already using arma3server.exe for dedicated server, the problem is that two clients with same id won't connect (I need both client with interface). For now I am with loopback options, but still interested if things described in first post are possible.

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You will need need 2 different steam accounts to connect both arma3 clients to the same server. Steam accounts only allow one instance of an owned game to run at a time.

This has nothing to do with Battleye or BIS, it;s just the way Steam is and works

I am not aware of a workaround for this and if one were to exist it would most likely be looked upon as piracy and may get you VAC banned.

Bite the bullet buy a second copy for a second account when it comes on sale if you do that much mission development or ask a mate to help you out.

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