Marksman112233 0 Posted August 26, 2015 Hi guys, i'm sorry if i post in wrong section but i want ask about spawn. Can i create multiple spawn point like in Battlefield or GTA? Thanks a lot. Share this post Link to post Share on other sites
SavageCDN 231 Posted August 26, 2015 You'll need to add a line to your description.ext respawnTemplates[] = {"MenuPosition"}; Then setup multiple respawn markers. See here for more info: https://community.bistudio.com/wiki/Description.ext#respawn https://community.bistudio.com/wiki/Arma_3_Respawn Share this post Link to post Share on other sites
Marksman112233 0 Posted August 26, 2015 Is this script can work in OFP? Share this post Link to post Share on other sites
akvadakar 21 Posted August 26, 2015 Yes, you can. https://community.bistudio.com/wiki/Description.ext#respawn You must create file called: "description.ext" in your mission folder (e.g.: C:\Program Files (x86)\Steam\steamapps\common\ARMA Cold War Assault\Users\Akvadakar\MPMissions\respawn test.intro) Then edit the file by notepad and add these 2 lines: respawn = "BASE";respawnDelay = 3; Save & Exit - go to the OFP in-game editor - create markers called (name): respawn_west; respawn_west_1; respawn_west_2 etc. (if you play for west). Test it in multiplayer. Share this post Link to post Share on other sites
zulu1 145 Posted August 27, 2015 Yes, you can. https://community.bistudio.com/wiki/Description.ext#respawn You must create file called: "description.ext" in your mission folder (e.g.: C:\Program Files (x86)\Steam\steamapps\common\ARMA Cold War Assault\Users\Akvadakar\MPMissions\respawn test.intro) Then edit the file by notepad and add these 2 lines: respawn = "BASE"; respawnDelay = 3; Save & Exit - go to the OFP in-game editor - create markers called (name): respawn_west; respawn_west_1; respawn_west_2 etc. (if you play for west). Test it in multiplayer. Is this script can work in OFP? That really isn't a script, but functions built into OFP. Here are a couple of respawn scripts. Resapwn with weapons: http://www.ofpec.com/editors-depot/index.php?action=details&id=307&game=OFP Almost dead player revive. http://www.ofpec.com/editors-depot/index.php?action=details&id=308&game=OFP Share this post Link to post Share on other sites
SavageCDN 231 Posted August 27, 2015 Ah sorry didn't realize I was posting in the OFP section.. no respawnTemplates[] = {"MenuPosition"}; will not work in OFP. Share this post Link to post Share on other sites
zulu1 145 Posted August 27, 2015 Yes, you can. https://community.bistudio.com/wiki/Description.ext#respawn You must create file called: "description.ext" in your mission folder (e.g.: C:\Program Files (x86)\Steam\steamapps\common\ARMA Cold War Assault\Users\Akvadakar\MPMissions\respawn test.intro) Then edit the file by notepad and add these 2 lines: respawn = "BASE"; respawnDelay = 3; Save & Exit - go to the OFP in-game editor - create markers called (name): respawn_west; respawn_west_1; respawn_west_2 etc. (if you play for west). Test it in multiplayer. You basicly have 4 options of repawn in OFP that are handled in the Description.ext. file. Bird, Instant, Base and Group as seen in: Sets respawn type. Can be one of: 0 or "NONE" - No respawn 1 or "BIRD" - Respawn as a seagull 2 or "INSTANT" - Respawn just where you died. 3 or "BASE" - Respawn in base.Requires a marker named:respawn_west respawn_east respawn_guerrila respawn_civilian Add markers named with the prefix 'respawn_west' with any suffix (eg: respawn_westABC, respawn_west1, respawn_west_2, etc) for multiple random respawn points. Similarly for east, guerrilla and civilian. Vehicle respawn in base requires a marker named:respawn_vehicle_west respawn_vehicle_east respawn_vehicle_guerrila respawn_vehicle_civilian 4 or "GROUP" - Respawn in your group (if there's no AI left, you'll become a seagull). Share this post Link to post Share on other sites