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McLupo

Retexture of _Military Structures (Land_Cargo_HQ_V1_F)?

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Hi,
I apologize in advance if this question has already been answered. But I found nothing comparable on the subject.

 

My question:
I want to implement an idea, but I am stuck.
Is it possible to retexture the Military Cargo HQ (Land_Cargo_HQ_V1_F).

 

I have tried everything but I am failed.
Thanks in advance, if someone has a solution.  :)

 

Greetings
McLupo

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As far as I'm aware, I don't think they had hiddenselections. But my knowledge is old.

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Hi theevancat,

 

thanks for your response!

 

But, as I already suspected.  :( 
I have tried every possible way to figure it out, but no chance.
It´s a lot of new stuff implemented.

 

Like this:

zy5qxq6w.png

 

I feel somewhat at a loss and I cannot explain this to myself.
Now I have to find a modeller ...who is willing to help?!  ;)

 

I will see and I won't give up.

 

 

But I found this too, by accident... :rolleyes:

y7a3xc77.jpg

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The best way about finding if it has any ability to be edited is by checking out the config for that object. If you open the Editor and click the Config Viewer (gear icon) at the top you can view every config for every object in the game. Going about finding which specific object you want just takes time tracking which .pbo it came out of.

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Hi Matthehacker,

 

thank you very much for this advice mate. I didn't knew that.

I will try it.

 

Greetings

McLupo

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I would assume that the HQ has a hiddenSelection because it has the medevac variant.

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This thread should be moved to "ARMA 3 - EDITING & SCRIPTING".

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