stowed4sea 2 Posted August 23, 2015 I was wondering if there was a guide or forum post already on what several of the basic triggers and modules do. I tried searching in google and in the forum and couldn't really find anything similar to what I'm asking so please excuse me for asking if this has already been answered. I didn't know where to ask this in the Editing forums, and this forum seems good for new players, so I'm asking it here. I'm looking for brief definitions of the basic items in the editor. Things like: What does the "Guarded by OPFOR" trigger actually do? Does this make everyone in the area run to defend against any attackers in the area? What exactly is the "Siezed by OPFOR" trigger? Does that just mean OPFOR present and all other enemies not present? General description of the default modules. For example, I wanted to make a traffic checkpoint, but that module just seems to place two troops on the road. Does this change their behavior towards all vehicles incoming, civilian and otherwise? Do I have to drop certain buildings around them to occupy them so that it actually makes a checkpoint? What does the firebase module do? It doesn't seem to do anything. I'm loving this game, I've spent several hours messing around with the editor and have a basic understanding of all the main functions, have watched lots of tutorial videos (thanks Jester814). However, I am brand new to this game, and while tutorials have taught me everything (difference between observation post and base modules for example), I haven't found anything that just gives a basic description of what everything does in the default editor. Do people just know these things from years of playing, or is there a guide somewhere that I'm missing. I've seen lots of guides on editing, just none that define what I've stated above. Any help or direction is much appreciated. 1 Share this post Link to post Share on other sites
stowed4sea 2 Posted August 26, 2015 I finally was able to find something, in case anyone else had this question. https://community.bistudio.com/wiki/Mission_Editor:_Triggers I didn't know that website existed(I'm new) and with the searches I was using, I never found that wiki page for some reason. 1 Share this post Link to post Share on other sites
SavageCDN 231 Posted August 26, 2015 Oldie but a goodie: http://www.armaholic.com/page.php?id=4847 1 Share this post Link to post Share on other sites
stowed4sea 2 Posted August 26, 2015 Oldie but a goodie: http://www.armaholic.com/page.php?id=4847 Thanks a lot, I was hoping to find something like this. Share this post Link to post Share on other sites
SavageCDN 231 Posted August 26, 2015 Just remember that it's written for Arma 1 so there will be some things out of date. BIS really needs to put out something like that for A3. Share this post Link to post Share on other sites
old_painless 183 Posted August 27, 2015 This guide is worth a look. https://forums.bistudio.com/topic/145858-sproyds-simple-arma-3-editor-guide/ Share this post Link to post Share on other sites
stowed4sea 2 Posted August 31, 2015 This guide is worth a look. https://forums.bistudio.com/topic/145858-sproyds-simple-arma-3-editor-guide/ That is awesome! Thanks for the link. Share this post Link to post Share on other sites
Ranwer135 308 Posted September 3, 2015 There is also tutorials found in "ARMA 3 - EDITING & SCRIPTING". Share this post Link to post Share on other sites