chondo999 1 Posted August 23, 2015 !(player in vehiclename) is not working. Help Share this post Link to post Share on other sites
dreadedentity 278 Posted August 23, 2015 Well it doesn't work like that. !(player in (crew vehicleName)) Share this post Link to post Share on other sites
jshock 513 Posted August 23, 2015 Or you could setup a Get Out EH: https://community.bistudio.com/wiki/Arma_3:_Event_Handlers#GetOut Share this post Link to post Share on other sites
chondo999 1 Posted August 23, 2015 Well it doesn't work like that. !(player in (crew vehicleName)) Thanks guys. Share this post Link to post Share on other sites
Heeeere's johnny! 51 Posted August 23, 2015 _position = screenToWorld [0.5, 0.5]; suv = createVehicle ["C_SUV_01_F", _position, [], 0, "NONE"]; _trigger = createTrigger ["EmptyDetector", _position]; _trigger setTriggerActivation ["ANY", "PRESENT", true]; _trigger setTriggerArea [10, 10, 0, false]; _trigger setTriggerStatements ["this && {player in suv}", "systemChat 'active'", "systemChat 'inactive'"]; https://community.bistudio.com/wiki/in_vehicle It's not "player in vehicleName", it's "player in vehicleObject". Just sayin'... Share this post Link to post Share on other sites