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cyprus

Arma 3 server minerrortosendNear value changes when it set to certain values.

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I've noticed that certain values of the minerrortosendnear are automatically changed after the server is started. I tested multiple different values and the output is consistent. Here's a list of what I tested

0.01 changes to 0.0099999998

0.02 doesn't change

0.03 changes to 0.029999999

0.04 changes to 0.039999999

0.05 changes to 0.050000001

0.06 changes to 0.059999999

0.07 doesn't change

0.08 changes to 0.079999998

0.09 changes to 0.090000004

0.1 doesn't change

0.2 doesn't change

0.3 changes to 0.30000001

0.4 changes to 0.40000001

0.5 doesn't change

0.6 changes to 0.60000002

0.7 changes to 0.69999999

Anyone else seeing this behavior? I'm using Windows 8.1 64bit.

Here's the post on the issue tracker: http://feedback.arma3.com/view.php?id=24910

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I see something similar and have done for years, I never bothered to raise it as an issue, because the changes are extremely small

0.7 to 0.69999999= a change of 0.00000001

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Yeah this is perfectly normal and it happens with alot of things such as AI skill. Its just arma changing the value to the nearest value 'allowed' by the game engine.

Thats what i make of it anyway.

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