cyprus 16 Posted July 22, 2015 I've noticed that certain values of the minerrortosendnear are automatically changed after the server is started. I tested multiple different values and the output is consistent. Here's a list of what I tested 0.01 changes to 0.0099999998 0.02 doesn't change 0.03 changes to 0.029999999 0.04 changes to 0.039999999 0.05 changes to 0.050000001 0.06 changes to 0.059999999 0.07 doesn't change 0.08 changes to 0.079999998 0.09 changes to 0.090000004 0.1 doesn't change 0.2 doesn't change 0.3 changes to 0.30000001 0.4 changes to 0.40000001 0.5 doesn't change 0.6 changes to 0.60000002 0.7 changes to 0.69999999 Anyone else seeing this behavior? I'm using Windows 8.1 64bit. Here's the post on the issue tracker: http://feedback.arma3.com/view.php?id=24910 Share this post Link to post Share on other sites
terox 316 Posted July 22, 2015 I see something similar and have done for years, I never bothered to raise it as an issue, because the changes are extremely small 0.7 to 0.69999999= a change of 0.00000001 Share this post Link to post Share on other sites
Azza FHI 50 Posted August 15, 2015 Yeah this is perfectly normal and it happens with alot of things such as AI skill. Its just arma changing the value to the nearest value 'allowed' by the game engine. Thats what i make of it anyway. Share this post Link to post Share on other sites