ramiroxd1 47 Posted June 16, 2015 Hello everyone! I'm trying to make new textures for a weapon but can not find anywhere the corresponding config.cpp, does anyone know what are the parameters? Share this post Link to post Share on other sites
Jackal326 1181 Posted June 17, 2015 What weapons are you trying to re-texture? Share this post Link to post Share on other sites
ramiroxd1 47 Posted June 20, 2015 I want to stat retexturing the mx. Share this post Link to post Share on other sites
Locklear 214 Posted June 22, 2015 Retexturing the MX is kinda tricky now. You can easily do that if you create a new class under cfgWeapons, inherit it from arifle_MX_Black_F, and change the hiddenSelectionsTextures[] array. The original property is hiddenSelectionsTextures[] = {"\A3\Weapons_F_EPB\Rifles\MX_Black\Data\XMX_Base_Black_co.paa","\A3\Weapons_F_EPB\Rifles\MX_Black\Data\XMX_short_Black_co.paa"};. You can do the same with the arifle_MX_GL_Black_F class. If you want to use a different original MX class, you have to have the hiddenSelections[] = {"camo1","camo2"}; in the config of your retextured weapon as well. I will eventually add the hiddenSelections[] property to all the MX classes, so the retexturing is easier and consistent. Share this post Link to post Share on other sites