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ramiroxd1

How to retexture a weapon?

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Hello everyone!

I'm trying to make new textures for a weapon but can not find anywhere the corresponding config.cpp, does anyone know what are the parameters?

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Retexturing the MX is kinda tricky now. You can easily do that if you create a new class under cfgWeapons, inherit it from arifle_MX_Black_F, and change the hiddenSelectionsTextures[] array. The original property is hiddenSelectionsTextures[] = {"\A3\Weapons_F_EPB\Rifles\MX_Black\Data\XMX_Base_Black_co.paa","\A3\Weapons_F_EPB\Rifles\MX_Black\Data\XMX_short_Black_co.paa"};. You can do the same with the arifle_MX_GL_Black_F class. If you want to use a different original MX class, you have to have the hiddenSelections[] = {"camo1","camo2"}; in the config of your retextured weapon as well. I will eventually add the hiddenSelections[] property to all the MX classes, so the retexturing is easier and consistent.

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