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autigergrad

Play3D sound...What am I doing wrong?

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So I've been racking my brain trying to figure out what I'm doing wrong in order to get something I imported into the game to play in 3D.

I'm fine with having my custom music, sounds work in 2D (ie always on the player location) yet when I name an object (speaker1 for example) then put on the trigger (speaker1 say3D "sound"). Nothing happens. If I set a stock in game sound as the say 3D sound then it works perfectly.

So why are my custom sounds music working perfectly in 2d space but only stock sounds/music working for me in 3d space.

Any advice would be appreciated.

---------- Post added at 17:32 ---------- Previous post was at 17:26 ----------

Oops. Wrong forum guys. Sorry.

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