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jaac

Texture transparency problem

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Hi ;)

I have a tranparency problem on my vehicle.

you can see through it, and the land or ocean appear like the picture below...

I tried "move to next alpha" in Object Builder, but it does not change.

vehi1.jpg

An idea? :confused:

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do you use a _ca texture for the hull of that vehicle ? You should use a _co texture.

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Yes, I use a _co texture for my model...

:(

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I tried without RVMAT..... Same problem

I tried with native Bis texture.... Same problem

is that there are a transparency adjustment? for object? in fire geometry lod or other? cfgvehicles?

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if you click e in OB with selected geometry there is lighting&shadows and zbias... not sure if those would help you.

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No... Thanks, but this is not it.

;)

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Yes, I use a _co texture for my model...

:(

Are you saving it as _co.tga before you convert it to .paa? The original file has to have the _co suffix for the tools to convert the image to the correct texture format - so converting myTexture.tga to myTexture_co.paa doesn't work properly.

Other than that, what tool are you suing to convert the file?

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Yes Nice work

I tried your method, It works... ;)

But for this texture....

I have another one (other vehicle), with same method, and it does not work. :confused:

TexView 2.0 bis tool for convert

Edited by Jaac

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