CaponeSB 10 Posted April 22, 2015 hey there guys. I edited my units with a custom loadout, but when the mission begins they say not to have enough ammo, although they do. the order is the following: primary weapon magazine, primary weapon, further primary weapon magazines. how to handle this? Share this post Link to post Share on other sites
epicgoldenwarrior 11 Posted April 22, 2015 use virtual arsenal and export - easier method and uh, <Add more ammo< Share this post Link to post Share on other sites
CaponeSB 10 Posted April 22, 2015 virtual arsenal? (I gave em 8 magazines lol) Share this post Link to post Share on other sites
Jigsor 176 Posted April 22, 2015 BIS_fnc_AddWeapon will add weapon with a mag already loaded. Share this post Link to post Share on other sites
epicgoldenwarrior 11 Posted April 22, 2015 Give us code Share this post Link to post Share on other sites
Jigsor 176 Posted April 23, 2015 Code examples in the link.. here's another [player,"arifle_Mk20_ACO_F",1] call BIS_fnc_AddWeapon; Share this post Link to post Share on other sites
redarmy 422 Posted April 23, 2015 its not the issue the issue is their secondary weapon has less than three mags. Im gona guess you just gave em one mag rite? Share this post Link to post Share on other sites
EagleByte 40 Posted April 23, 2015 There is a tool built for this: Main Menu > Learn > Virtual Arsenal Create your loadouts and click export. Open your code editor and Ctrl + V to paste the information. Easiest way to make custom classes Share this post Link to post Share on other sites