Aebian 18 Posted April 15, 2015 Can somebody explain to me how I attach a cargo in the editor with the CH-67 Huron? the Bohemia wiki has a lot of stuff for roping bit either its returning just a bool or the command is not working. [syndy] ropeAttachTo (ropes bob select 0); is wrong ?! Share this post Link to post Share on other sites
Greenfist 1863 Posted April 15, 2015 vehicle setSlingLoad cargo in case the vehicle is able to slingload the cargo object naturally. If it's an object/vehicle without slingload capability, you need to use ropeCreate Share this post Link to post Share on other sites
Aebian 18 Posted April 15, 2015 Type Bool expect nothing... This command is not working in the editor via init. Share this post Link to post Share on other sites
Greenfist 1863 Posted April 16, 2015 0 = vehicle setSlingLoad cargo; if you're using the init field. Share this post Link to post Share on other sites
epicgoldenwarrior 11 Posted April 16, 2015 Use the module and link the helo and the object you're lifting, and sync to trigger if wanted. In case that doesnt work for you Share this post Link to post Share on other sites
Wiki 1558 Posted April 17, 2015 (edited) Deleted Edited April 17, 2015 by Wiki Share this post Link to post Share on other sites