bennettonn 10 Posted April 13, 2015 HI GUYS I'm here to do a simple question, the sideChat command is compatible with the multiplayer?, i'm doing a coop mission with the SideChat but I do not know if it will work on the multiplayer, I thank all who try to help Share this post Link to post Share on other sites
killzone_kid 1329 Posted April 13, 2015 if by multiplayer you mean will it show on all clients if you execute it on one, then no. Share this post Link to post Share on other sites
jshock 513 Posted April 13, 2015 It's effects local so you will need to broadcast it with BIS_fnc_MP (if you want all connected players to see it): [[_unit,"Text"],"sideChat",true,false,false] call BIS_fnc_MP; Share this post Link to post Share on other sites
bennettonn 10 Posted April 13, 2015 (edited) It's effects local so you will need to broadcast it with BIS_fnc_MP (if you want all connected players to see it): [[_unit,"Text"],"sideChat",true,false,false] call BIS_fnc_MP; one more time you help a noob, thanks JShock. How do I change the name to post resolved? Edited April 13, 2015 by Bennettonn Share this post Link to post Share on other sites
jshock 513 Posted April 13, 2015 You can just change the title of your first post with "RESOLVED" at the end of it, or just leave this all be :p. Share this post Link to post Share on other sites
bennettonn 10 Posted April 13, 2015 You can just change the title of your first post with "RESOLVED" at the end of it, or just leave this all be :p. shock sorry to ask one more question, is that today I am full of work and did not have much time :p, it's just that question, the conversation system with kbtell works in multiplayer ?? Share this post Link to post Share on other sites
jshock 513 Posted April 13, 2015 the conversation system with kbtell works in multiplayer ?? I've never messed with it actually, but my educated guess would be yes, since the interaction for the conversation is already being handled in-between the two units via the command, but if your wanting everyone to see the conversation going at the same time, I wouldn't be qualified to respond. Share this post Link to post Share on other sites
bennettonn 10 Posted April 13, 2015 I've never messed with it actually, but my educated guess would be yes, since the interaction for the conversation is already being handled in-between the two units via the command, but if your wanting everyone to see the conversation going at the same time, I wouldn't be qualified to respond. Ok thanks JShock Share this post Link to post Share on other sites