Jump to content
Sign in to follow this  
HaZZarD

Zeus goes desync ?!

Recommended Posts

okay guys, It's the whole week that I try to find out why me and my friends get desync.

At first I thought it could be my system but damn I always hosted for my 3/8 friends and never a problem.

So today we tried again, we did two editor missions full of AI and Script and the max we get was a bit of lag from time to time but no desync, never.

Then I tried basically an empty map with just zeus, at start all ok, then I started placing the AI and Tasks and desync happened, crazy desync that made the game unplayable and I had to quit

Anyone Else having this issue?

I use Zeus+Mods, happened with very different set of mods so I don't think it's particular mod related.

Share this post


Link to post
Share on other sites
I use Zeus+Mods, happened with very different set of mods so I don't think it's particular mod related.

Try the same situation without ANY mods, just vanilla and Zeus, and see if it makes a difference. BI wont take the issue seriously unless you can prove its caused by Zeus alone, so until you do that test, nothing can get done...

Share this post


Link to post
Share on other sites

Zeus units are hosted on the client machine so it does affect dedicated server matches however if you're hosting locally it seems very odd

Sent from my KFTHWI using Tapatalk

Share this post


Link to post
Share on other sites

Yeah I don't have 100% proof yet about being a Zeus issue, maybe a Zeus + Mods issue, I was seeking for confirmation.

I need to make further tests, specially with the assigned tasks as in my opinion those are the ones causing the out of sync.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×