J. Rainey 19 Posted February 25, 2015 I'm working on a vest, and I want to do my own textures, but I have no clue how. I need a complete guide, how to get the template of my vest into Gimp/PS, how to actually texture this, everything. I know this sounds like a lot, but I want to be able to do everything for this, so please help me out a bit. Share this post Link to post Share on other sites
warlord554 2065 Posted February 25, 2015 Texturing is truely an art. Every artist has their own "workflow". My advice is spend some time on sites like youtube, etc. There are probably thousands of basic to advanced tutorials, plus you can see various styles and tricks of the trade. Learn the basics and start small, and i cannot stress enough to learn everything you can about the tools (programs) you use. You wont be a pro overnight, so be patient and practice. Share this post Link to post Share on other sites
J. Rainey 19 Posted February 25, 2015 I've used Gimp before, so I know how to use it. But I've tried Youtube and there are 0 tutorials for texturing Arma 3. Atleast I can't find any. Share this post Link to post Share on other sites
warlord554 2065 Posted February 25, 2015 3d model texturing isnt arma specific per say, only the last stages when compiling for ingame. Uv mapping/texturing uses common workflows throughout. So dont worry about the "arma 3" aspect until you have diffuse, spec, and normals ready Share this post Link to post Share on other sites
IndeedPete 1038 Posted February 25, 2015 I've used Gimp before, so I know how to use it. But I've tried Youtube and there are 0 tutorials for texturing Arma 3. Atleast I can't find any. There are: Share this post Link to post Share on other sites
J. Rainey 19 Posted February 25, 2015 I think I remember watching that, that doesn't show how to get the template of MY vest, only for the things already in arma. Share this post Link to post Share on other sites
badluckburt 78 Posted February 25, 2015 You'll have to create that template yourself if you've actually modeled the vest yourself. The second link below is for Oxygen, I'm not a modeler but I know other 3d editing software like Blender and 3DS is way better suited for it. http://www.armaholic.com/datas/users/3-uv_editor_tutorial.pdf Share this post Link to post Share on other sites
J. Rainey 19 Posted February 25, 2015 Yeah, I'm using 3ds, I just need to know how to make the template, how to actually texture it, everything else. I really wanna become independent and do everything myself. Share this post Link to post Share on other sites
badluckburt 78 Posted February 25, 2015 There's plenty of tutorials on 3-d modeling from start to finish so I suggest you hit Google and look for them, they're really not hard to find :) The more you search for them, the more relevant your search results will become because of Google's algorithms. The tutorials will show you how to build a model, which you can skip obviously, unwrap it, export it to an image (your template), import it into Photoshop and do stuff to it there, then put it back on the model and drool over it :P Share this post Link to post Share on other sites
J. Rainey 19 Posted February 25, 2015 Hmm, haven't found any of those yet. Guess I'll keep looking. Share this post Link to post Share on other sites
badluckburt 78 Posted February 25, 2015 This one shows basic UV unwrapping in 3DS and then the editing in PS: You probably need better unwrapping so maybe look for some tutorials on marking seams for unwrapping. Share this post Link to post Share on other sites