kocrachon 2 Posted February 4, 2015 So I am trying to use a method that I normally use for HALO missions for my helo, but I am running into an odd issue. When my helo is "attachto" something to make it hover at an exact spot I want, it gets odd graphic glitches. Here is an example. Is there a better way to make a helicopter hover in a spot that is abnormal with out it looking messed up like that? Share this post Link to post Share on other sites
samatra 85 Posted February 4, 2015 Attached objects are simulated with the same rate as object they were attached to. You'll need to attach it to object that is simulated more often, I can't suggest you any though. You can try setting helicopter position each frame (onEachFrame) and reseting its velocity with setVelocity [0,0,0]; Share this post Link to post Share on other sites
kocrachon 2 Posted February 4, 2015 Attached objects are simulated with the same rate as object they were attached to. You'll need to attach it to object that is simulated more often, I can't suggest you any though. You can try setting helicopter position each frame (onEachFrame) and reseting its velocity with setVelocity [0,0,0]; That info was actually good enough, I managed to find one, an IR strobe. using that worked perfectly. Thank you for the help! Share this post Link to post Share on other sites