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kocrachon

Odd behavior with helicopter and attachto?

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So I am trying to use a method that I normally use for HALO missions for my helo, but I am running into an odd issue. When my helo is "attachto" something to make it hover at an exact spot I want, it gets odd graphic glitches. Here is an example.

Is there a better way to make a helicopter hover in a spot that is abnormal with out it looking messed up like that?

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Attached objects are simulated with the same rate as object they were attached to. You'll need to attach it to object that is simulated more often, I can't suggest you any though. You can try setting helicopter position each frame (onEachFrame) and reseting its velocity with setVelocity [0,0,0];

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Attached objects are simulated with the same rate as object they were attached to. You'll need to attach it to object that is simulated more often, I can't suggest you any though. You can try setting helicopter position each frame (onEachFrame) and reseting its velocity with setVelocity [0,0,0];

That info was actually good enough, I managed to find one, an IR strobe. using that worked perfectly. Thank you for the help!

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