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milosv123344

How to change the moon size?

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As title says, i am playing around in the editor and want to experiment with moon size, for a mission, how to do this? Thanks :)

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The actual size? That's not gonna happen. :)

But you can change the mission date/time to get a different moon phase. For example, a couple of days ago it was full moon, so set the date to January 3.-4. 2015.

Edited by Greenfist

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Yeah i do know that, i was planning on suprising a few buddies in my mission but damn, all the things you can mod but you cant mod that :P Thanks bud!

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if you feel like getting dirty (read: no trivial task), i'd start here:

config:

CfgWorlds > CAWorld > moonObject = "A3\data_f\moon.p3d"; (property can be found in A3\Map_Data\config.bin, way at the bottom)

files:

A3\Data_F\moon.p3d

A3\Data_F\moon_anim.p3d

A3\Data_F\MoonHalo.p3d

A3\Data_F\mesic.01.paa ( 1-12, moon phase textures)

I do not know to what extent you can override those configs (likely, but in any case, this will have to be done via mod/addon), but i'd imagine if you could, all you'd need to do is figure out how to create your own moon.p3d replacement, as the texture in that is likely what determines the general size.

Edited by dr_strangepete
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Hi there.

 

I am experimenting with adding a planet in the sky via map config script and my own textures\p3d model. I wish to ask if you had any success with manipulating the moon size ?

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