Jump to content
Sign in to follow this  
jakeplissken

My script for giving the player a good loadout.

Recommended Posts

This is the script I am using for my mission to give the player a good loadout at the start of the mission. Edit the classnames to your liking, but this should be very helpful to someone who wants to make their player start with a custom loadout.

player unassignitem "NVGoggles";
player removeitem "NVGoggles";
removeAllWeapons player;
removeAllItems player;
removeBackpack player;
player addUniform 'U_B_CombatUniform_mcam';
player addHeadgear 'H_HelmetB_paint';
player addVest 'V_PlateCarrier_Kerry';
player addMagazines ['HandGrenade', 2];
player addMagazines ['30Rnd_9x21_Mag', 2];
player addMagazines ['HLC_45rnd_762x39_T_RPK', 7];
player addweapon 'hlc_rifle_rpk';
player addweapon 'hgun_Rook40_snds_F';
player addPrimaryWeaponItem 'hlc_optic_goshawk';
player addPrimaryWeaponItem "hlc_muzzle_762SUP_AK";
player addWeapon 'Rangefinder';

Just a question while I am here; does the sting SMG and the Rook handgun share magazines? As I can put a 30 round magazine in the handgun and the SMG.

Share this post


Link to post
Share on other sites

I would think you answered your own question, with your question :p.

Share this post


Link to post
Share on other sites

Simply use BIS' Virtual Arsenal mode under "LEARN" cat. on the main menu. Select the desired stuff and export it.

Most comfortable way of making custom loadouts and appearances, it is.

Share this post


Link to post
Share on other sites

Please sign in to comment

You will be able to leave a comment after signing in



Sign In Now
Sign in to follow this  

×