hywel 10 Posted December 28, 2014 This set of scripts allows players to create and join custom groups during play. to install simply copy the atlas folder into your mission and add #include "ATLAS\description.ext" to your description .ext Download Share this post Link to post Share on other sites
Guest Posted January 3, 2015 Thanks for sending us the release :cool: Release frontpaged on the Armaholic homepage. ATLAS Squad Manager v1.0 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
hywel 10 Posted January 13, 2015 updated v1.1 added: Keyboard shortcut (U) added: Text now scales according to interface size Download Share this post Link to post Share on other sites
Guest Posted January 13, 2015 Updated version frontpaged on the Armaholic homepage. ATLAS Squad Manager v1.1 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
migueldarius 10 Posted January 13, 2015 Nice work Hywel.I need your help, why looks the name "ATLAS" like this in my mission? I only change the lenguaje and not any colour. http://cloud-4.steamusercontent.com/ugc/29604955500883468/B6D420B5D3E8F09652FCCA5395EBC1588A7399E3/ (251 kB) Thanks for help me, :) Share this post Link to post Share on other sites
hywel 10 Posted January 13, 2015 The colour changes based on your side, I assume you are on opfor in that picture? Also if you send me your translated version I can setup localization and add it to the main version. Thanks. Share this post Link to post Share on other sites
migueldarius 10 Posted January 14, 2015 The colour changes based on your side, I assume you are on opfor in that picture? Also if you send me your translated version I can setup localization and add it to the main version. Thanks. aaaaaaaaaaaaaam true, true, Im in OPFOR, nice, nice lol. Ok all right, thanks for your script, I like it so much. ---------- Post added at 10:32 ---------- Previous post was at 09:57 ---------- The colour changes based on your side, I assume you are on opfor in that picture? Also if you send me your translated version I can setup localization and add it to the main version. Thanks. squadGUI Spanish Share this post Link to post Share on other sites
spacecadet 10 Posted January 16, 2015 Hello Hywel, nice work man love it. I play a lot of single player, is there any way for you to allow the player to recruit custom Ai....I've been looking for a Mod where I can have ai join my team and have them leave at will...... similar to how it works in Hunter Six....that'll be AWESOME! thanks for your hard work. Share this post Link to post Share on other sites
hywel 10 Posted January 16, 2015 Your best bet would probably be trying to rip it from hunter six, if that fails I remember domination used to have a friendly AI spawner in arma 2. Share this post Link to post Share on other sites
spacecadet 10 Posted January 17, 2015 Thanks Hywel.....I'm trying to rip it off H6......I've probably lost a few brain cells in the process LOL! Share this post Link to post Share on other sites
Katash 10 Posted January 20, 2015 Seem to be having an issue with map markers not showing squad names created by ATLAS, specifically using AGM Blufor Tracker module, when opening the map the old squad name is still shown (Alpha 1-1) Share this post Link to post Share on other sites
hywel 10 Posted January 20, 2015 Probably because I don't/cant actually change the name of the group. I only set a variable ("ATLAS_groupName") to the group and the gui uses that instead of the group's "real" name. It would be a pretty easy fix however it would have to be made in the tracker itself Share this post Link to post Share on other sites
Katash 10 Posted January 24, 2015 Could it not be implemented by calling the function setgroupID [] in your script? in debug the command player setgroupID ["New Squad Name"]; will be read by the blufor tracker and then updates the map marker. Just a thought. Share this post Link to post Share on other sites
hywel 10 Posted January 24, 2015 Wow, I am dumb. Should have been doing it that way all along. Share this post Link to post Share on other sites
hywel 10 Posted January 25, 2015 updated v1.2 added: Spanish translation by MiguelDarius fixed: Now uses setGroupID for group names Download Share this post Link to post Share on other sites
Guest Posted January 26, 2015 Updated version frontpaged on the Armaholic homepage. ATLAS Squad Manager v1.2 ================================================ We have also "connected" these pages to your account on Armaholic. This means soon you will be able to maintain these pages yourself if you wish to do so. Once this new feature is ready we will contact you about it and explain how things work and what options you have. When you have any questions already feel free to PM or email me! Share this post Link to post Share on other sites
Boose82 14 Posted January 29, 2015 im trying to get this to work on invade and annex but i get so many errors do you know how i can fix? Share this post Link to post Share on other sites
hywel 10 Posted January 30, 2015 First step would be telling me what errors you are getting :) Share this post Link to post Share on other sites
Boose82 14 Posted January 31, 2015 Ha that would be and glad you are still about, its linked in with the VAS Ill put back on and let you know Share this post Link to post Share on other sites
Boose82 14 Posted January 31, 2015 (edited) The error is atlas\rgui\defines.hpp line 827 . iguiback member already defined So i went in and searched all the files for iguback and changed to iguiback plus then added lines (rsc titles, confiuration) from description into i&A.description I dont get any errors now but pressing u doesn't load it Edited January 31, 2015 by cabo0se Share this post Link to post Share on other sites
hywel 10 Posted January 31, 2015 Ah that's entirely my fault, I'll update it some time next week. Removing that definition would probably fix it for now class IGUIBack { type = 0; idc = 124; style = 128; text = ""; colorText[] = { 0, 0, 0, 0 }; font = "PuristaMedium"; sizeEx = 0; shadow = 0; x = 0.1; y = 0.1; w = 0.1; h = 0.1; colorbackground[] = { "(profilenamespace getvariable ['IGUI_BCG_RGB_R',0])", "(profilenamespace getvariable ['IGUI_BCG_RGB_G',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_B',1])", "(profilenamespace getvariable ['IGUI_BCG_RGB_A',0.8])" }; }; Share this post Link to post Share on other sites
aghastarc 0 Posted August 12, 2015 every time i load my mission. arma crashes and a error message says. \ATLAS\description.ext;line 20: .RscTitles; Member already defined. any help will be appreciated Share this post Link to post Share on other sites
SparkZ 10 Posted December 23, 2015 The scroll button is invisable, when I use the invisable button, there are only buttons but no text, hows's that? Share this post Link to post Share on other sites