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VovoNauta

Roads as object in TB

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Is possible to use roads as objects in visitor4? I tried but does not appear in bulldozer ...

In some situations would not want to use shapes.

tks.

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Which roads are you trying to use? The A3 ones probably won't work but if you have your own models, it should be possible.

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Is possible to use roads as objects in visitor4? I tried but does not appear in bulldozer ...

In some situations would not want to use shapes.

tks.

For the sake of not confusing everyone you mean terrainbuilder, correct?

If so you would need to do a few things first. One either create or use the a2 roads from packs like aia. If you create you own roads you should be able to use the textures from the a3 roads folder and just uv map them to your road p3d.

The new roads in arma3 are created via shapefiles and drawn at runtime in game however there shouldn't be any problem using the old methods of p3ds

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I tried it with the A3 roads through the roads tab and it's also visable in bulldozer, but I can't find the corner parts or even crossroads.

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I tried it with the A3 roads through the roads tab and it's also visable in bulldozer, but I can't find the corner parts or even crossroads.

You can tell me how to do?

tks

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