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Is there a difference in the pbo´s?

For me version 1.5.1 and 1.5.2 are exactly the same.

Downloaded from armaholic.

The size of both pbo´s are exactly 34880 Bytes.

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Yeah again its not the good .pbo...Now its good, I hope armaholic could fix the link rapidly :).

Thx Meiestrix, feel free to say if there are other problems ;).

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Hm, strange now I cant connect to my server anymore with enabled signature checking.

Even if I create a new bisign file with my own bikey.

There was no problem lilke this with older versions.

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the CBA keybinds needs a class name check added as it is now you can lift a car then use the hotkey to attach it and then blow up when landing due to the car being attached as if it was a pod

also i see no sound files or config for sound files

Edited by armatech

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Update 1.5.3 :

- Removed : Custom sound for servo that don't work for now and cause RPT.

- Fixed : Check if a pod is slingloaded before attach with CBA keybinding.

armatech : Normally it would be fine now ;), feel free to say if not.

Meiestrix: I have changed the bisign for the new update, say me if it work now.

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Guest

Thanks for sending the updated version :cool:

The Armaholic hosted archive has been updated with the fixed version.

Edited by Guest

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armatech : Normally it would be fine now ;), feel free to say if not.

code looks perfect now ill test it now for you

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With the latest version i dont get server problems anymore, but there are no buttons in my ACE menu to control the pod.

Testet on a dedicated server.

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1.5.5 :

- Added   : German translation (Thx to zebra1993).

- Fixed   : Bugfix with the script version.

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Okey its reading like im a total moron but: How the heck can i tell my AI to attach the pod wit "only" the mod running?

 

I have placed a Taru (empty), a bench Pod and my as external teamlead (same team)

In the Editor it is nor working (could be cause just editor(my guess))

In the Singleplayer mission neither (MP not tested)

 

Do i edit the init of the Taru with this lines? (Quote form 1st post)

 

For Attach use this line : ["Arrimage", _unit] call Script_Choix_Unite;
For Detach use this line : ["Desarimage", _unit] call Script_Choix_Unite;
For Drop use this line : ["Largage", _unit] call Script_Choix_Unite;

 

Fig.1 Editor

http://steamcommunity.com/sharedfiles/filedetails/?id=503962463

Fig. 2 Taru with Pod in Slingload

http://steamcommunity.com/sharedfiles/filedetails/?id=503962634

Fig. 3 Pilot action menu

http://steamcommunity.com/sharedfiles/filedetails/?id=503962663

Fig. 4 Copilot action menu

http://steamcommunity.com/sharedfiles/filedetails/?id=503962703

Fig. 5 Loadmaster action menu

http://steamcommunity.com/sharedfiles/filedetails/?id=503962748

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I am 90% sure I have it installed correctly but I am not getting the attach detach option when pod is hooked

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I got problem with 1.5.5.5

When players in pods, after I attach and detach pod, players can't change camera view. Screen freeze.

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