mr_shadow 4 Posted October 30, 2014 Hello, does someone have a script that will show you the addaction to remove items from ground if you are close about 1m from uniform/vest/weapons or any items? Share this post Link to post Share on other sites
Tajin 349 Posted October 30, 2014 This should do the trick: act_deleteStuff = player addAction [ "Delete", ' deleteVehicle cursorTarget; ', "", 1, false, false, "", ' cursorTarget isKindOf "WeaponHolder" ' ]; Share this post Link to post Share on other sites
mr_shadow 4 Posted October 30, 2014 Hm, how to make it dissapear once there is nothing around? Share this post Link to post Share on other sites
Tajin 349 Posted October 30, 2014 it only appears when you aim at items on the ground Share this post Link to post Share on other sites
mr_shadow 4 Posted October 30, 2014 Do I have just to []exec it? Share this post Link to post Share on other sites
jshock 513 Posted October 30, 2014 Init.sqf I think would work, or even the unit's init field depending on your situation. Share this post Link to post Share on other sites
iceman77 19 Posted October 30, 2014 It'd be cool to have an unarmed truck or infantry AI going around collecting trash like back in the early WF days. Like roaming the map cleaning up weapon holders and vehicles haha. Share this post Link to post Share on other sites
dreadedentity 278 Posted October 30, 2014 It'd be cool to have an unarmed truck or infantry AI going around collecting trash like back in the early WF days. Like roaming the map cleaning up weapon holders and vehicles haha. Good idea....... Share this post Link to post Share on other sites