galzohar 31 Posted October 16, 2014 Is there an easy way to check the map height of a position based on its X and Y coordinates? I could spawn an object there and then check its height, but I would rather avoid it. Share this post Link to post Share on other sites
jshock 513 Posted October 16, 2014 Maybe this command is what your looking for: getTerrainHeightASL Share this post Link to post Share on other sites
killzone_kid 1330 Posted October 16, 2014 What JShock said. You can also get it with ATLToASL command over land [color="#FF8040"]pos [color="#8B3E2F"][b]=[/b][/color] [color="#8B3E2F"][b][[/b][/color]X[color="#8B3E2F"][b],[/b][/color]Y[color="#8B3E2F"][b],[/b][/color][color="#FF0000"]0[/color][color="#8B3E2F"][b]][/b][/color][color="#8B3E2F"][b];[/b][/color] [color="#191970"][b]ATLToASL[/b][/color] pos [color="#191970"][b]select[/b][/color] [color="#FF0000"]2[/color] [color="#8B3E2F"][b]=[/b][/color][color="#8B3E2F"][b]=[/b][/color] [color="#191970"][b]getTerrainHeightASL[/b][/color] pos[/color] Made with KK's SQF to BBCode Converter Share this post Link to post Share on other sites
galzohar 31 Posted October 16, 2014 Seems to work, thanks :) Share this post Link to post Share on other sites