LOzan 10 Posted October 10, 2014 Hi everyone, I was wondering if anybody knew a way to have the game stop rendering the shadow of a single, specific unit. I need the shadows of all other units and objects to appear as usual. I looked through the community wiki and the forums and didn't turn up anything. Any ideas? Share this post Link to post Share on other sites
bangabob 41 Posted October 10, 2014 EnableSimulation (might) stop shadows appearing. Share this post Link to post Share on other sites
Tajin 348 Posted October 10, 2014 Uh oh, do you plan on letting vampires loose in ArmA3 ? Share this post Link to post Share on other sites
LOzan 10 Posted October 13, 2014 @BangaBob, thank you for the suggestion but enableSimulation "freezes" the unit in place, which isn't exactly helpful for my purposes. Any other ideas? @Tajin, I don't want to give away too many spoliers but if I can figure out this shadow thing and a couple of other scripting kinks, there will definitely be a character unlike any I've seen in Arma before. Share this post Link to post Share on other sites
f2k sel 164 Posted October 13, 2014 I've never come across a way to disable shadows through scripting, I don't know if shadows are a part of the objects config data or the actual game engine. If it's a config option then you could change it I guess. Share this post Link to post Share on other sites
lappihuan 178 Posted October 13, 2014 (edited) Disable shadow drawing by scripting is not possible. If you have your own character model then you will be ablle to do that. Shadow drawing is decidet by the engine and the only way you can prevent it is, by using the "LODNoShadow = 1" on all of your LODs. If you don't apply it to all your lods the engine will use lods that don't have this parameter for drawing shadows. This thread is also a good read about selfshadowing of a Object. Edited October 13, 2014 by Lappihuan wrong thread link Share this post Link to post Share on other sites