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itsdonjon

How to extract a real terrain

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Hmmm... thats weird, ussually Buldozer its pretty stable and loads even with bad aligned textures and such.

Maybe the HUGE size of your terrain and the small cell size its overwhelming Buldozer, try to rebuild the terrain with 4096px and 8m cells, rebuilding the layers and mask again, if you want to keep the same size.

Try also with bigger texture tiles than 4x4, that should help buldozer with less tiles to load.

Ussually small cell size its good for small maps like 5x5km or 10x10 at most, but with a 32km map maybe its too much resolution

I dont remember where i did read that with huge maps beyond 4096 weird stuff its bound to happen

Edited by MiauX

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Its not 32km2, its more like 32km*32km = 1024km2

Altis surface has 270Km2 and Chernarus around 180Km2.

So yeah, its that huge :P

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No its not o.o Well..at least it shouldnt be!

My terrain was originally intended to be16384*16384 m so...like 32km², i thought i would have picked the right size. And THANKS for your help again. With the smaller grid size it works. And i could also pack it for A3. And there the size was from the south to the north ~12km. Well at least of the island^^

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I would not reccomend doing big maps like that if you are going to do it only by yourself its too much work :p

My current WIP map its a 2048@7,5cell so, 15360x15360meters and even considering im close to finishing it, im regretting the size because its too much work to be done :(

My next work will be something close to Stratis, more affordable to a single mapper and more resources for a decent detail level.

And for the love of god avoid twisty mountain roads, im regretting that too ;)

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So i think some of my numbers are wrong. The island me and at least one friend want to make actually is smaller than stratis..its much water around the island ;D. And thanks fpr the tips!

---------- Post added at 14:34 ---------- Previous post was at 14:28 ----------

So i think some of my numbers are wrong. The island me and at least one friend want to make actually is smaller than stratis..its much water around the island ;D. And thanks fpr the tips!

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Hey there. Another Question (I'm praising the day where i just can start making the map! :D )

Which is the optimal height to make the SatMap with Google Explorer? Somewhere i read that 500m is perfect, but im not quite sure. And in which resolution should i make the map? I think that 1px=1m is the best, but this would generate a picture 2,5gb big (according to gimo (remember, the terrain is ~13x13km))

so..still counting on your knowledge

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If you can I would try to download the best available images. You can load it in terrain builder and select the output size in the end. So that's why it's best to try and get the best you can.

In v3 you needed to have the sat already at the size you wanted before you start but in tb that isn't the case. Toucan swap sizes pretty much whenever you feel like it

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But i still have to do this nice puzzle, right? Because when i just download something from the internet, the resolution would be way to low for a useful satmap, isn' it? Where do you guys get your satmaps?

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Oh ok I was under the impression you downloaded or knew how. Ok. No problem.

I use a program I bought called googlemapdownloader.

It's pretty good. You select the area you want. Select the image zoom level and click go. It will download the images, stitch them together. Remove the watermarks and let you output as a geotiff for easy importing to terrain builder.

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