febriannas 10 Posted September 26, 2014 locked ammo box for other side? make the ammo box openable only for one side Share this post Link to post Share on other sites
iceman77 18 Posted September 27, 2014 You could fool around with container EHs to kick the player out of a box. The more straight forward way is to create the boxes locally. if (isDedicated) exitWith {}; waitUntil {!isNull player && {time > 1}}; switch (side player) do { case west:{_crate = "Box_NATO_Wps_F" createVehicleLocal (getPosATL myPos1);}; case east:{_crate = "Box_East_Wps_F" createVehicleLocal (getPosATL myPos2);}; case resistance:{_crate = "Box_IND_Wps_F" createVehicleLocal (getPosATL myPos3);}; default:{_crate = "Box_IND_Ammo_F" createVehicleLocal (getPosATL myPos4);}; }; Share this post Link to post Share on other sites
dreadedentity 278 Posted September 27, 2014 You could fool around with container EHs to kick the player out of a box. I was messing around with the container EH when I found it doesn't work on stable and made my thread about it, to answer this question. lol Share this post Link to post Share on other sites