Ice_Rhino 3 Posted September 21, 2014 Hi, I did a search but only came up with syncing waypoints with triggers which I already know. I am trying to get an Extraction waypoint for the player to only activate and become visible(instruction to) the player when a certain trigger is fired. Any assistance greatly appreciated Share this post Link to post Share on other sites
jshock 513 Posted September 21, 2014 Show the waypoint under certain conditions: https://community.bistudio.com/wiki/showWaypoint Set visibility of waypoint under certain conditions: https://community.bistudio.com/wiki/setWaypointVisible Share this post Link to post Share on other sites
Ice_Rhino 3 Posted September 21, 2014 On my way, thank you Share this post Link to post Share on other sites
dreadedentity 278 Posted September 22, 2014 (edited) Don't make it hard on yourself. If your extraction waypoint is going to be the very last one in the mission (you're not going to throw in any surprises like the boat/heli gets blown up and the players need to fight to a new extraction) you can use deleteWaypoint [GROUPNAME, all]; GROUPNAME addWaypoint [POSITION, 0, 1, "Extraction"]; //not sure if "Extraction" will have the effect I think it will, but throw it in there and let me know. deleteWaypoint (read notes too), addWaypoint Actually, you can use this code even if you want to throw in a surprise like the extraction vehicle get's blown up. >>>setWaypointPosition<<< Edited September 22, 2014 by DreadedEntity Share this post Link to post Share on other sites