zukov 489 Posted August 30, 2014 i made a sleeve patch for the FIA faction i tried to export from photoshop also on tga and png on texview 2 , with and without alpha channel but the transparent background is always white, someone has a good tutorial or solution for this? the square patch i don't like thanks in advance Share this post Link to post Share on other sites
HorribleGoat 1473 Posted August 31, 2014 Have you saved the .paa in texview with suffix _CA? _CO is for colormaps without alpha transparency and _CA is for color with alpha transparency. Share this post Link to post Share on other sites
EricJ 759 Posted August 31, 2014 Its a convention not a disqualifier. Open up Photoshop and create a new image, and leave it blank. Add a layer but don't do anything, delete the "background" layer and you should have a checkerboard style image going. Then take your shield image and paste it, create a new layer. Now you should be seeing a blank layer (checkerboard) and your image, save the PSD as a .png and then see if it takes hold as a transparent image through TexView. Pain in the ass workflow but better than configging. Share this post Link to post Share on other sites
zukov 489 Posted August 31, 2014 Its a convention not a disqualifier. Open up Photoshop and create a new image, and leave it blank. Add a layer but don't do anything, delete the "background" layer and you should have a checkerboard style image going. Then take your shield image and paste it, create a new layer. Now you should be seeing a blank layer (checkerboard) and your image, save the PSD as a .png and then see if it takes hold as a transparent image through TexView. Pain in the ass workflow but better than configging. thanks ERICJ !!!!! seems the RV engine want only a simple Png with transparency and nothing more thanks again Share this post Link to post Share on other sites
EricJ 759 Posted August 31, 2014 Yep found that out the hard way so yeah no problem :) Share this post Link to post Share on other sites