krihelion 12 Posted August 22, 2014 On both of our servers, NFO and Branzone, so different providers, we are getting unplayable desync. On our private server, I have determined it is not the mission, and the server provider say no issues are present. I changed the NFO to a lighter mission(insurgency opposed to AE), and we are getting unplayable desync, same thing as the other one. These problems are only occuring after the last update, anyone know a fix? Share this post Link to post Share on other sites
pvtdancer 5 Posted August 23, 2014 Is everyone showing 100,000 Desync? if so add the following to your CFG file. guaranteedupdates=false; this disables the optimization of sending the guaranteed messages only on 'state' change Share this post Link to post Share on other sites
john85oc 28 Posted August 24, 2014 I have too problems on my server but i want my Topic startet but i cant not yet lol :( I have a Linux Debian 7.6 Server on this work a Arma3 Server with Xmed and Taskforceradio and other and Zeus.. But if the Desync coming and Person in the Car its coming not more out the Car too... Share this post Link to post Share on other sites