eduzumaki 12 Posted August 21, 2014 Hello guys i don't know if this is the correct,but i really want to know how do I enable the tracers in the VR scenario like this pic (http://dev.arma3.com/assets/img/post/images/oprep_weapon_inertia_4.jpg ) is there any module ? or just by scripting SQF,i already know the tracer script from Dslecxy ( ) but i want to use it in all units for example:I catch the Zeus then i spawn units them every units has the tracer enable so i can see all the shots from every unit in battle,does anyone know how to do it ?Thanks since now,from all the attention have a good day Share this post Link to post Share on other sites
Jona33 51 Posted August 21, 2014 There is a BIS function for this I believe, in the mission editor, on the top bar click on the "Fx" button, you'll have to do a bit of searching for the name itself. The parameters should be included in there. Share this post Link to post Share on other sites
das attorney 857 Posted August 21, 2014 BIS_fnc_traceBullets; In the init line: 0 = [this,10] call BIS_fnc_traceBullets; only works SP at the moment Share this post Link to post Share on other sites
eduzumaki 12 Posted August 22, 2014 It worked very well,but how can i aply the code for zeus spawned units ? Share this post Link to post Share on other sites