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eduzumaki

How use VR tracers

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Hello guys i don't know if this is the correct,but i really want to know how do I enable the tracers in the VR scenario like this pic (http://dev.arma3.com/assets/img/post/images/oprep_weapon_inertia_4.jpg ) is there any module ? or just by scripting SQF,i already know the tracer script from Dslecxy (

) but i want to use it in all units for example:I catch the Zeus then i spawn units them every units has the tracer enable so i can see all the shots from every unit in battle,does anyone know how to do it ?

Thanks since now,from all the attention have a good day

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There is a BIS function for this I believe, in the mission editor, on the top bar click on the "Fx" button, you'll have to do a bit of searching for the name itself. The parameters should be included in there.

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BIS_fnc_traceBullets;

In the init line:

0 = [this,10] call BIS_fnc_traceBullets;

only works SP at the moment

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It worked very well,but how can i aply the code for zeus spawned units ?

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