perezmh 10 Posted August 1, 2014 Presently when units spawn in, their "glasses slot" will either be blank, given a random set of glasses if they're AI, or if they are a player they will load glasses from their profile. Is there any way to disable this at the mission or server level so that units spawn with no eyewear whatsoever? Share this post Link to post Share on other sites
Belbo 461 Posted August 1, 2014 {removeGoggles _x;} forEach allUnits; put this in your init.sqf and removeGoggles player; in your initPlayerLocal.sqf. If you've got some sort of gear-adding script, this should be used after or within it. Share this post Link to post Share on other sites
perezmh 10 Posted August 1, 2014 Brilliant, thank you! Share this post Link to post Share on other sites