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perezmh

Prevent Units from Spawning in with EyeWear

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Presently when units spawn in, their "glasses slot" will either be blank, given a random set of glasses if they're AI, or if they are a player they will load glasses from their profile. Is there any way to disable this at the mission or server level so that units spawn with no eyewear whatsoever?

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{removeGoggles _x;} forEach allUnits;

put this in your init.sqf and

removeGoggles player;

in your initPlayerLocal.sqf.

If you've got some sort of gear-adding script, this should be used after or within it.

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