zona-gamer 10 Posted July 29, 2014 hi all, I have a few days already with this issue and I'm tired and I come to ask for help aver if someone is able to solve my problem I explain my mission I uploaded VVS VAS and each uses its own good description.txt as a boy is what I I want these two description.txt and join the two and the two work together to make the 2 description.txt 1 Cunado only because I think all together I'm wrong somewhere (; ") when I try to load the mission is I closed the editor arma3 lso two description.txt upload here if anyone can aver as well copiarmelo Thanks here the code description I've done but arma3 editor closes when I try to load the mission #include "GUI\resincl.hpp" #include "GUI\commonDefs.hpp" #include "GUI\rscCommon.hpp" author="prueba"; OnLoadName = "prueba"; class dsl_Slider : RscSlider { }; #define X_MOD 60 // this needs to be adjusted if an aspect ratio other than 16:9 is used, as I am dialog-retarded. #define Y_MOD 10 #define SLIDER_START -19 #define SLIDER_INTERVAL 4 #define SLIDER_TITLE_SPACE 1.3 class dsl_gear_dialog { idd = 10568; movingEnable = 1; enableSimulation = 1; enableDisplay = 1; onLoad = "dsl_gear_dialog = _this; disableSerialization"; onunLoad = "dsl_ShowingSelfCam = false"; class controls { class RscSlider_1900: dsl_Slider // headgear { idc = 1900; x = safezoneX + 0.65 * safezoneW; y = safezoneY + safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1901: dsl_Slider // vest { idc = 1901; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 3 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1902: dsl_Slider // uniform { idc = 1902; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 5 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1903: dsl_Slider // backpack { idc = 1903; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 7 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1904: dsl_Slider // weapon { idc = 1904; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 9 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1905: dsl_Slider // optic { idc = 1905; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 11 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1906: dsl_Slider // rail { idc = 1906; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 13 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1907: dsl_Slider // sidearm { idc = 1907; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 15 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1908: dsl_Slider // faces { idc = 1908; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 17 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1914: dsl_Slider // launchers { idc = 1914; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 19 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscSlider_1913: dsl_Slider // glasses { idc = 1913; type = CT_SLIDER; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 21 * safezoneH / 28 + 0.04; w = safezoneW / 3; h = safezoneH / 40; }; class RscText_1001: RscText { idc = 1001; text = "Headgear"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1000: RscText { idc = 1000; text = "Vest"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 3 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1002: RscText { idc = 1002; text = "Uniform"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 5 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1003: RscText { idc = 1003; text = "Backpack"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 7 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1004: RscText { idc = 1004; text = "Weapon"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 9 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1005: RscText { idc = 1005; text = "Optic"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 11 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1006: RscText { idc = 1006; text = "Rail"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 13 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1007: RscText { idc = 1007; text = "Sidearm"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 15 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1008: RscText { idc = 1008; text = "Face"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 17 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1014: RscText { idc = 1014; text = "Launcher"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 19 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1013: RscText { idc = 1013; text = "Glasses"; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 21 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscSlider_1909: RscSlider // time { idc = 1909; x = safezoneX + safezoneW / 40; y = safezoneY + safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscSlider_1910: RscSlider // overcast { idc = 1910; x = safezoneX + safezoneW / 40; y = safezoneY + 3 * safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscSlider_1911: RscSlider // day of month { idc = 1911; x = safezoneX + safezoneW / 40; y = safezoneY + 5 * safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscSlider_1912: RscSlider // view distance { idc = 1912; x = safezoneX + safezoneW / 40; y = safezoneY + 7 * safezoneH / 28 + 0.04; w = safezoneW / 3.8; h = safezoneH / 40; }; class RscText_1015: RscText { idc = 1015; text = "Dslyecxi's Gear Menu"; SizeEx = 0.075; x = safezoneX + safezoneW / 40; y = safezoneY + 11 * safezoneH / 28; w = safezoneW; h = safezoneH / 20; }; class RscText_1009: RscText { idc = 1009; text = "Time of Day"; x = safezoneX + safezoneW / 40; y = safezoneY + safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1010: RscText { idc = 1010; text = "Overcast"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 3 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1011: RscText { idc = 1011; text = "Day of Month"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 5 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscText_1012: RscText { idc = 1012; text = "Viewdistance"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 7 * safezoneH / 28; w = safezoneW; h = safezoneH / 40; }; class RscButton_1600: RscButton { idc = 1600; text = "Random"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1601: RscButton { idc = 1601; text = "Copy"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + safezoneW / 15 + 0.02; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1602: RscButton { idc = 1602; text = "Presets"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 2 * safezoneW / 15 + 0.04; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1608: RscButton { idc = 1608; text = "Thermal"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 3 * safezoneW / 15 + 0.06; y = safezoneY + 22 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1603: RscButton { idc = 1603; text = "Head"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1604: RscButton { idc = 1604; text = "Body"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + safezoneW / 15 + 0.02; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1605: RscButton { idc = 1605; text = "Backpack"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 2 * safezoneW / 15 + 0.04; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1606: RscButton { idc = 1606; text = "Weapon"; //--- ToDo: Localize; x = safezoneX + safezoneW / 40 + 3 * safezoneW / 15 + 0.06; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 15; h = safezoneH / 30; }; class RscButton_1607: RscButton { idc = 1607; text = "Muzzle Device"; //--- ToDo: Localize; x = safezoneX + 0.65 * safezoneW; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 10; h = safezoneH / 30; }; class RscButton_1609: RscButton { idc = 1609; text = "NV Goggles"; //--- ToDo: Localize; x = safezoneX + 0.65 * safezoneW + safezoneW / 10 + 0.05; y = safezoneY + 24 * safezoneH / 28 + 0.04; w = safezoneW / 10; h = safezoneH / 30; }; }; }; #include "VAS\menu.hpp" class CfgFunctions { #include "VAS\cfgfunctions.hpp" }; #include "VVS\menu.h" class CfgFunctions { #include "VVS\Functions.h" }; dowloads description.txt https://mega.co.nz/#!GJZziCBJ!ZlUZfobB-ajhT8-b49zb0FOTI7jROlWsFFWqJErr1t0 Share this post Link to post Share on other sites
Harzach 2517 Posted July 29, 2014 Are you saving it as an .ext file or a .txt file? The correct file extension is .ext. Sent from my SPH-L720 using Tapatalk Share this post Link to post Share on other sites
zona-gamer 10 Posted July 29, 2014 (edited) Yes ext the problem I have it together when the two files description.exty charge mission from the editor. I get an error on the line Edited July 30, 2014 by zona-gamer Share this post Link to post Share on other sites
BL1P 35 Posted July 30, 2014 Change this :- class CfgFunctions { #include "VAS\cfgfunctions.hpp" }; #include "VVS\menu.h" class CfgFunctions { #include "VVS\Functions.h" }; into this class CfgFunctions { #include "VAS\cfgfunctions.hpp" #include "VVS\Functions.h" }; #include "VVS\menu.h" That could be the issue or one of the issues ;) Share this post Link to post Share on other sites
zona-gamer 10 Posted July 30, 2014 hi lo and put these two forms and gives me this error that I show in the photo class CfgFunctions{ #include "VAS\cfgfunctions.hpp" #include "VVS\Functions.h" }; #include "VVS\menu.h" #include "VAS\cfgfunctions.hpp" }; class CfgFunctions{ #include "VAS\cfgfunctions.hpp" #include "VVS\Functions.h" }; #include "VVS\menu.h" }; http://www.comunidadcassual.es/Errorarma3/errorarma3.png (1008 kB) ---------- Post added at 11:13 ---------- Previous post was at 10:45 ---------- well after several attempts and this is hurting me head the result that works at the beginning of the description devia put this #include "VVS\menu.h"#include "VAS\menu.hpp" and all this down and now if that works 3 alternating things };class CfgFunctions { #include "VAS\cfgfunctions.hpp" #include "VVS\Functions.h" }; Share this post Link to post Share on other sites
Gunter Severloh 4067 Posted July 30, 2014 Thinking the VAS code should be at the top of the Description.ext based on your first post Zona_gamer Share this post Link to post Share on other sites
BL1P 35 Posted July 30, 2014 He had class CfgFunctions twice Share this post Link to post Share on other sites