colonelmolerat 1 Posted July 21, 2014 On the official launcher, what's the distinction between 'mods' (available under the 'parameters' tab) and 'addons' (under the 'addons' tab)? They are also separate categories in the Workshop. Does the launcher also not recognise addons/mods you've already downloaded (non-Workshop), because they're not appearing under the 'addons' tab for me? Share this post Link to post Share on other sites
Mickyleitor 183 Posted July 21, 2014 If I'm right, The mods are a group of interrelated addons. And the addons are the .pbo files. That's why you can only upload one .pbo file to the steam workshop because right now Steam workshop only support addons. Share this post Link to post Share on other sites
maaz2 10 Posted July 22, 2014 One makes modifications to the vanilla game and one adds content? Share this post Link to post Share on other sites
colonelmolerat 1 Posted July 22, 2014 Ah, I see. A mod as a collection of related addons makes sense. So a collection of a few different guns would count as an addon, but a change to much more (guns, vehicles, etc) would be a mod? Share this post Link to post Share on other sites
zooloo75 834 Posted July 22, 2014 Anything that modifies gameplay or alters the behavior of something is a modification. Addons are synonymous to content such as vehicles, weapons, models, etc. Share this post Link to post Share on other sites