Robb_ 38 Posted July 14, 2014 Hi there, I am having trouble with arma 2 operation arrowhead, when i check the rpt there are errors for some reason, the errors stay there even after 3 new downloads and installs from steam. When i try to start the mission bitter cold from harvest red nothing happens, i'm not given a task or notes and i just wander around aimlessly without any instruction. Here the RPt contents from arma2oa.rpt ===================================================================== == C:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe == "C:\SteamLibrary\steamapps\common\Arma 2 Operation Arrowhead\ArmA2OA.exe" ===================================================================== Exe timestamp: 2014/07/14 00:35:36 Current time: 2014/07/14 09:10:37 Version 1.63.125548 Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 0)! MoveName: amovpercmstpsnonwnondnon_amovpercmstpsraswpstdnon Warning: looped for animation: ca\anims\characters\data\anim\sdr\mov\erc\wlk\non\non\amovpercmwlksnonwnondf.rtm differs (looped now 1)! MoveName: amovpercmrunsnonwbindf_rfl Error in expression <; _recompile = (count _this) > 0; if (BIS_fnc_init && !_recompile) exitwith {t> Error position: <BIS_fnc_init && !_recompile) exitwith {t> Error Undefined variable in expression: bis_fnc_init File ca\Modules\Functions\init.sqf, line 28 Warnings in ca\communityconfigurationproject_e\gameplay_fixedat1model\p3d\ccp_at1.p3d:shadow(1000) SetFace error: class CfgFaces.CooperHead.Face87 not found Error: Error during SetFace - class CfgFaces.CooperHead.Face87 not found Error in expression <_localExec"]; _localExec = false; if ((_targetScript == "loc") || (_targetScrip> Error position: <_targetScript == "loc") || (_targetScrip> Error Undefined variable in expression: _targetscript Error in expression <lExec = false; _persistent = false; if (_targetScript == "loc") then {_localExec> Error position: <_targetScript == "loc") then {_localExec> Error Undefined variable in expression: _targetscript Error in expression <troller.fsm"; _nic = [objNull, objNull, rSETOVERCAST, 1800, 0.75] call RE; _mi> Error position: <rSETOVERCAST, 1800, 0.75] call RE; _mi> Error Undefined variable in expression: rsetovercast File ca\missions\campaign\missions\C4_BitterChill.Chernarus\initJIPcompatible.sqf, line 15 Error in expression <; _recompile = (count _this) > 0; if (BIS_fnc_init && !_recompile) exitwith {t> Error position: <BIS_fnc_init && !_recompile) exitwith {t> Error Undefined variable in expression: bis_fnc_init File ca\Modules\Functions\init.sqf, line 28 Error in expression <gFormat ["Log: ALICE: Initializing ...",_twnname]; _factionCiv = ["CIV"] call BI> Error position: <_twnname]; _factionCiv = ["CIV"] call BI> Error Undefined variable in expression: _twnname File ca\modules\alice\data\scripts\main.sqf, line 279 Error in expression < _logic setvariable ["vehicleBlacklist",_vehicleBlacklist]; _vehicleinit = if > Error position: <_vehicleBlacklist]; _vehicleinit = if > Error Undefined variable in expression: _vehicleblacklist File ca\modules\silvie\data\scripts\main.sqf, line 185 Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\one2.wss' Cannot load sound 'ca\dubbing\global\radio\female01\ru\report\movementto.wss' Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\two2.wss' Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\one2.wss' Cannot load sound 'ca\dubbing\global\radio\female01\ru\report\movementto.wss' Cannot load sound 'ca\dubbing\global\radio\female01\ru\numbers\two2.wss' Share this post Link to post Share on other sites
SavageCDN 231 Posted July 14, 2014 Go Oilers!! Some of these errors are "normal" A2 errors. The others are probably due to the changes in the 1.63 update (I assume you are running 1.63 version?) and those changes breaking BIS' own scripts. See if you can find a recent mission or something like Insurgency and test with that instead of the stock BIS missions. Share this post Link to post Share on other sites
tortuosit 486 Posted July 23, 2014 IMO, but still not confirmed by other players, the latest updates break all missions - in other words: break ArmA 2 completely. http://forums.bistudio.com/showthread.php?180528-ArmA-2-full-of-script-errors-lately-any-ideas Share this post Link to post Share on other sites