ShadowFox 1 Posted June 22, 2014 Hi! I'm successfully running my dedicated server with some mods, however these mods doesn't appear on the "Expansions" information in Arma 3 or in "Show Server Info" in Playwithsix. The reason I want this information is that I want my user to be able to sync the mods with the server, so they don't need to figure out what they need to join. Also the country info in playwithsix is wrong, so maybe there something I'm missing for both info? Thanks a lot! Share this post Link to post Share on other sites
ShadowFox 1 Posted June 25, 2014 Bump Just in case, here is my startup line: start "" /wait C:\Games\Arma3\A3Master\arma3server.exe -port=2302 "-config=C:\Games\Arma3\A3Master\TADST\default\TADST_config.cfg" "-cfg=C:\Games\Arma3\A3Master\TADST\default\TADST_basic.cfg" "-profiles=C:\Games\Arma3\A3Master\TADST\default" -name=default "-mod=@cba_a3;@a3mp;@nato_russian_sf_weapons;@ACRE;@st_acre_volume_a3;@usmc_a3;@vts_weaponresting;curator;kart" Appreciate any tips Share this post Link to post Share on other sites
nuxil 2 Posted June 26, 2014 (edited) Maybe its because the steamquery doesnt return mods in the return packet ? https://community.bistudio.com/wiki/STEAMWORKSquery if this is the case. it most sertanly needs to be added in to the steamquery. as you can see. from the link Gamespy is far superior to the steam query. sucks that gamespy is gone. :mad: Edit 1: i see that the steam query has something called: SetModDir() not sure if this is the equivalent to gamespys "mod" Edit 2: after reading more it doesnt seems like arma returns the mods used on the steamapi. arma is using SetGameTag. and you can see what values it gives you on the link Edited June 26, 2014 by nuxil Share this post Link to post Share on other sites
WarhammerActual 23 Posted February 6, 2015 I am having this EXACT same problem.. Did you find the fix? The reply dosen't exactly tell you how to fix it or where to even edit the SetMod() Share this post Link to post Share on other sites
terox 316 Posted February 6, 2015 there are only 2 approaches. a) You state somewhere on your website/forums what they need and links for the download b) You create a repository for either PlaywithSix Armasync Our preferred option is the armasync, it hosts exactly what the server has and the clients only need to click & go. It's the simplest of all tools and therefore from a user support point of view, IMO the best Our mod pack is some 13GB Share this post Link to post Share on other sites
Hud Dorph 22 Posted February 18, 2015 Take a look at this A3 serverbrowser - it shows all the mods a server are running. http://www.base16.net/projects/A3LEX https://dl.dropboxusercontent.com/u/95560311/Sk%C3%A6rmbillede%202015-02-19%2000.20.38.png Share this post Link to post Share on other sites